Modlumi - Easy 3D modelling
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We can't make a vertical circle from top edge face of a volume ?
Maybe use of a Protractor from a face will be fine ?it's written Arrows block the plane but...

!I have found something with the arrows but cicles is not always perpendicular in the case of the polygon is bad oriented!

Sure i can copy move rotate but

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Modlumi 0.23 is out
Improvements
I drew a rectangle and then put an arc in one corner. I then moved my mouse to another corner and double-clicked but did not get the arc repeated in the other corner. Maybe I am not doing it correctly. Can someone tell me what I am doing wrong?
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Scenes remember which layers are visible. @ntxdave, this is the fix for the scenes ignoring your layers. Select a scene, show and hide its layers, and check Save layers in the Scenes panel; Update saves them again later. New scenes save layers right away, but scenes made in 0.22 need that checkbox once. Thanks for the clear steps and the picture! https://modlumi.com/docs/user-guide/navigating/#show-different-things-in-each-scene
Played with this one and it now works exactly as I was trying to get it.

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@pixelcruncher Thanks so much for the updates. I have installed the 0.23 version and am starting to test some of the new features. Here is one I am having a problem with:
Double-click to repeat. After an extrusion, double-click another face with Extrude to extrude it by the same distance (thanks @pilou). After rounding a corner with Arc, double-click another corner to round it with the same radius, as in your rounded rectangle question (thanks @ntxdave).
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@ntxdave
I am not sure there yet this function!
But you can make like in SketchUp :
Copy Move your arc
Use Scale: take the good Handle and write -1
You have your MIrrored arc! -
I would like to make anoher suggestions:
- Since you can use the Play button on the Scenes panel to play the scenes, it would be neat if there was a way to create an animation via the Play button or some other method to create an animation.
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@ntxdave
I am not sure there yet this function!
But you can make like in SketchUp :
Copy Move your arc
Use Scale: take the good Handle and write -1
You have your MIrrored arc!This is where I saw it but I have not been able to get it to work. I assume I am doing something wrong.
Improvements
Draw perpendicular to an edge. Start a line on an edge or guide line, or pass over one first, and Modlumi offers the direction square to it, in 3D too. The line turns magenta, and Shift locks it. Thanks @pilou! https://modlumi.com/docs/user-guide/drawing/#snapping-and-axis-locks -
Some more questions:
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Can you add the ability to upload your Modlumi file when you click on the Feedback button so that the Modlumi staff can see the problem firsthand?
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It is great to be able to play the scenes in your model by clicking the Play button in the Scenes panel. Are there any plans/or would it be possible to export the scenes as an animation? :-
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Are there any plans in the future to combine Modlumi and Rayscaper so that you can render the models you create with Modlumi?

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One more silly question: @pixelcruncher & @pilou what software you guys use to create the animation/gif files you post in this forum?
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I use this little free one!

https://moiscript.weebly.com/gifcam.html -
@ntxdave (and others), I'll try to get around answering most questions later. For the GIFs, I'm using https://getsharex.com/ (hat tip to @rich-o-brien).
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@ntxdave
Maybe like this
Draw a guide line then move it to the rectangular surface
Draw the first "violet" Arc (snap equal corner distance) from the intersection guide line to the top
Draw the left arc
Draw second arc on the right frorm the intersection Guide Line to the top with Double Click
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Cool we can Move Copy, Rotate, Guide Lines !
Before request draw Guide Line by / between 2 Snaps !
You can make that!
Some yet powerful !
Sure that win 2 seconds (against my little trick but...

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We can have models from the free Solidworks spirit ! Purrametric (File STL linked Bottom post)
https://purrametric.deepmagic.de/

Gemini

File STL
chaud4.zip -
@ntxdave
Maybe like this
Draw a guide line then move it to the rectangular surface
Draw the first "violet" Arc (snap equal corner distance) from the intersection guide line to the top
Draw the left arc
Draw second arc on the right frorm the intersection Guide Line to the top with Double Click
Thanks @pilou, after doing some messing around I got things to work. I only drew guides in one corner. As it turns out, it seems that the real key was to make sure that I could draw a tangent arc on one corner. Then I went to each of the other 3 corners and double clicked and it added the corner like I had created.
I did learn that you must make sure that when you go to the other corners you make sure the cursor is exactly on the corner for each of the other corners. If you are a little off the double click, will not apply the corner.
I then went a step further. Once I had all 4 corners of the rectangle had been rounded, I used the eraser to delete the guidelines and the edges of the rectangle I no loner needed/wanted.
Next, I went a step further. as you will see in the images below, I then used the Offset tool to create an interior that also had rounded corners.
Here are the images:


So, IMO this is a neat step forward. However, I did learn something else in the process. If I tried to enter a distance for the offset, it made the interior object have square corners instead of matching the exterior corners. But then again, maybe I did something wrong.

Bottom line is Thanks ThomasCX for making these things work. I also wanted to say that I really like the way the guidelines work/look now.
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@ntxdave
I am not sure to have found the trick of the exact double click for make the previous Arc / Fillet / Bevel at the corner!
I am waiting the Cruncher video resolve!
@pixelcruncher
the multiple Curves , Lines Extrude is a dream ! Bravo!
Next request will be of course the same for the surfaces! ( closed Rectangles, Polys surfaces etc...)But a little thing : will be very fine if the selections at the end of the one Pull are also "at the end of the surfaces" ready for a new Pull! (truelly very useful so big request) !

PS Extrude along a direction is alo requested of course!
Because now we have only vertical Pull!

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