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    Projected texture or use map?

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    • L Offline
      L i am
      last edited by

      Hi guys have been off the SketchUp horse for a while. And I am getting back on again.

      I have used reference images for a while now and always have issues when I send it into Twinmotion as it will stretch any extruded texture that I have pushed pulled.. To avoid this should I explode the Base image and project it or use it as a texture to trace the image?House.png

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      • L Offline
        L i am
        last edited by

        Thanks mateπŸ‘ πŸ‘

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by Rich O Brien

          It is probably 'stretching' because it is set to Projection.

          Any Image entity when exploded will get the Projected flag set.

          After exploding the Image entity you right click the face and pick Texture > Projected to disable projection.

          Download the free D'oh Book for SketchUp πŸ“–

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          • Rich O BrienR Rich O Brien marked this topic as a question
          • L Offline
            L i am
            last edited by

            Thanks mateπŸ‘ πŸ‘

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            • Rich O BrienR Rich O Brien has marked this topic as solved
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