Projected texture or use map?
-
Hi guys have been off the SketchUp horse for a while. And I am getting back on again.
I have used reference images for a while now and always have issues when I send it into Twinmotion as it will stretch any extruded texture that I have pushed pulled.. To avoid this should I explode the Base image and project it or use it as a texture to trace the image?

-
Thanks mate

-
It is probably 'stretching' because it is set to Projection.
Any Image entity when exploded will get the Projected flag set.
After exploding the Image entity you right click the face and pick Texture > Projected to disable projection.
-
R Rich O Brien marked this topic as a question on
-
Thanks mate

-
R Rich O Brien has marked this topic as solved on
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement