Rayscaper New Releases
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Also, why do I have to restart rendering once to see the effect of normal mapping? Is this a bug?
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We also want an online library where Rayscaper users can share the presets they have created with one another.


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Nice Render!
I will have a look at why you need VPN. I wonder if my hosting provider (CloudFlare) is blocked in China? I will make sure you can access your own assets even without a connection.
I'm not sure what you mean by the "effects of normal mapping". But if you change the normal map settings, it requires a re-render. Just like any other material changes.
Cheers,
ThomasP.s. @lightscape, would it be okay to share that render on social media (attributed to lightscape)?
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@Alattab Nice. Very cool use of water. I should start making a gallery on my website.
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@pixelcruncher
You can share, please sign Henry Liu, from China -
Hi folks,
Rayscaper now has a showcase on its website: rayscaper.com/showcase
I've seen some great renders in this thread over time, and I'd love to show and promote them in the showcase to give your work more visibility. Every render is credited to you and linked to your portfolio or website if you have one.
@lightscape, would you like to submit your latest render? It would be great to have it in there.
That goes for everyone else too: if you've posted a render here that you're proud of, please submit it on the submit page. It needs to be at least 1920 Γ 1080 px and watermark-free. More details are in this topic.
This really helps me spread the gospel of Rayscaper everywhere!

Cheers,
Thomas -
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Is it possible to add features like fog, volumetric lights, and god rays to the list of enhancements for the future?

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@Alattab Yes, those are good features!
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When using the "near clip depth" feature, if I move past a surface and then use the "material picker" tool to select a material located behind that surface, the tool still selects the material of the surface I have moved past.
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With your input, this post could be even better π
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