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    EMD SD45 - Union Pacific

    Scheduled Pinned Locked Moved WIP
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    • Gus RG Offline
      Gus R
      last edited by

      Thanks axeonalias. Just some renderings for now. I'm not really skilled in animation yet. Maybe I'll try it in D5 Render.

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      • Gus RG Offline
        Gus R
        last edited by

        Update.

        Added dynamic brake fans/exhausts, bolts, panels, panel latches, and panel hinges and misc.

        Starting the trucks which is a little complicated. There's also a lot of cables and hoses, brake parts, etc.

        SD-45-02-Scene-17.jpg

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        • Gus RG Offline
          Gus R
          last edited by

          Update! Breaking the rules here with the final lights and such since it bogs down rendering times. This is done in Thea Render. Found a lot of good reference photos for the headlamp at Worth Point.

          SD-45-03-Scene-26.jpg

          SD-45-03-Scene-26B.jpg

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          • Gus RG Offline
            Gus R
            last edited by

            What it looks like in raw SU and another rendered view.

            Work-View.jpg

            SD-45-03-Scene-24.jpg

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            • L Online
              L i am
              last edited by

              Just fantastic detail Gus, radius on the door and rivets. lovely work πŸ‘

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              • ntxdaveN Offline
                ntxdave
                last edited by

                @l i am said:

                Just fantastic detail Gus, radius on the door and rivets. lovely work πŸ‘

                Absolutely agree! πŸ‘

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  So good.

                  http://www.coroflot.com/boofredlay

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                  • Gus RG Offline
                    Gus R
                    last edited by

                    Thanks guys!

                    Can't run a railroad without a Type E couple. I was going to use someone else's 3D but decided to give it a shot in Sketchup. The majority of rounded edges is varying degrees of beveling applied in Thea Render. Some of the other larger fillets were impossible to model at this time.

                    What looks like machine boring isn't really necessary although it does keep me motivated on the craftsmanship. It's not 100 percent accurate.

                    coupler-3-Scene-6.jpg

                    coupler-3-Scene-10.jpg

                    coupler-3-Scene-11.jpg

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                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      A 'proper' job done, very nice indeed. πŸ‘ πŸ‘

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                      • Gus RG Offline
                        Gus R
                        last edited by

                        More parts! Started the trucks and ordered a plan of the trucks from Norfolk & Western Historical Society. This shows the Hyatt journal box, brake cylinder and a part of the truck frame which is really cast steel and was usually painted silver for Union Pacific SD45's. I like the color yellow but it probably looks like Caterpillar equipment here.

                        Trucks-2-Scene-10.jpg

                        Trucks-2-Scene-10B.jpg

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                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          The details and render results are excellent. Looks more like photos than renders. πŸ‘ πŸ‘

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                          • Gus RG Offline
                            Gus R
                            last edited by

                            Thanks Dave.

                            Here's the latest. Working on the trucks. Got the plans from Norfolk & Western Historical Society for $30. Hard to find this level of detail anywhere.

                            This is an earlier version of the EMD truck but it's easily modified to the correct version. Short of my obsession with details.

                            Trucks-4-Scene-6.jpg

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                            • L Online
                              L i am
                              last edited by

                              Brilliant, nothing less πŸ‘ πŸ‘ πŸ‘

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                @l i am said:

                                Brilliant, nothing less πŸ‘ πŸ‘ πŸ‘

                                Agree 100% πŸ‘ πŸ‘ πŸ‘

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                                • tuna1957T Offline
                                  tuna1957
                                  last edited by

                                  Bravo πŸ‘

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                                  • Mike AmosM Offline
                                    Mike Amos
                                    last edited by

                                    Superb, makes for a better day seeing this. πŸ‘ πŸ‘

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                                    • Gus RG Offline
                                      Gus R
                                      last edited by

                                      Thanks everyone!

                                      We've got wheels. OK, they're not precise but it's a start. Also added a bunch of brake system cranks and a sand dispenser system. I'm probably getting carried away with the level of detail but I need the practice. It's forcing me to model a bunch of intricate parts I'm not familiar with.

                                      Trucks-5-Scene-6.jpg

                                      Trucks-5-Scene-23.jpg

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                                      • Gus RG Offline
                                        Gus R
                                        last edited by

                                        Found more details thanks to a video from ccrx6700 on Youtube. Need to add the traction motor and brake system and modify it for a later version of the Flexicoil trucks. Looking like a restomod truck for now but that's part of the fun. Rendered with Thea Render.

                                        On a side note. Grainger has 3D models for fasteners, bolts, etc. The lock bolt for example was downloaded as an stl file and converted to an obj file and imported into Sketchup. Needs some cleanup if you're going to use them a lot of times.

                                        The blue is using metal flakes (car paint) from Thea. I won't use that for the final renderings of the SD45. Usually the railroad companies just spray everything with a single color and in the case of this example it's a silver paint. I just do this to keep me awake. πŸ’š

                                        Trucks-6A-Scene-6.jpg

                                        Trucks-6A-Scene-6E.jpg

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                                        • L Online
                                          L i am
                                          last edited by

                                          Georgeous πŸ‘ πŸ‘ πŸ‘ πŸ‘ How big do you estimate the file size for this model? I have always found for follows function can be extremely beautiful, Like a shark or fighter jet are beautiful but aesthetics was never part of the development. but by pure logic and pragmatism end up being beautiful. I use the analogy with the details of that prime mover 😍 And you are doing it justice with this model mate πŸ‘

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                                          • Gus RG Offline
                                            Gus R
                                            last edited by

                                            Thanks L i am.

                                            Well the truck alone is less than 9 MB and the locotmotive is about 15 MB. Not too bad so far. I've had architectural models well over 150 MB alone. Some of these landscape elements like a Wisteria vine can by around half a gigabyte.

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