Generic 2500teu feeder container ship
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Wow, that tool is awesome! Is Blender passing SU by?
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Thanks Guys, Appreciate the comments!
Gus I cant imagine anything creating bolt heads quicker than SU! the slowest part is placing them, but the move-align-me tool makes that as quick as drag and drop, which is perfect for what I need, for this Lifeboat im going to try a high poly bake onto a low poly mesh, Diffuse and normal.
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@ntxdave said:
Wow, that tool is awesome! Is Blender passing SU by?
Blender has a lot of features and you can't beat it for organic and complicated forms but it's too complicated to surpass Sketchup. I have yet to learn Blender but it's a lot easier to lay out and dimension buildings in Sketchup than it is in Blender. It's free which is great. I was considering Rhino at one point since it allow dimensioning similar to Autocad where in Blender it's somewhat of a mystery. I'd like to be able to use both.
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Decided to find a shipyard for the renders, after much trial and error, there is a result. This is the mid detail mesh, still need to find a way to get the highest detail mesh to work, detail isnt good enough for close up renders at the moment
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Unbelievable!
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My inner five year old say's, "Wow".
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An engineering miracle
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The bridge wing console is modeled, decals coming soon, not sure how im going to deal with the lid in vsng just yet, but in Navismaster it will be easy to animate and hinge as it should when clicking on it, this pretty much wraps up the exterior modeling for the ship, ill be doing final touch up`s and then proceed to the fun part...unwrapping
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The details and precision in your models blows me away.
You must use a lot of plugins to obtain this level of detail.
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Thanks for showing these development threads, they ginve me inspiration and on bad days, like today, they make me smile.
You bring a lot of pleasant moments when I am down and I am sure I am not the only one, we ALL have bad days and I think during the last few years there have been a lot of those for all of us.
Thank you, seriously.
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Simply amazing. Every new picture you post just melts my brain a little more.
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Thanks guys and I really appreciate your comments!
Mike when I start feeling that low when on a large project, I try to move on to a fresh segment of it, even just searching through new images and vids online can help boost your creativity and motivation, I only work on this project after hours, and I spend 8-9 hours a day at work on sketchup as well!
Nxtdave not as you might think! for the first few years I did not use any plugins, and even now I only use a few to make life quicker, but the outcome is still the same, nothing you see here needs plugins, I do spend more time on research than on modeling however since I need to have a basic understanding of every items function before modeling it.
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@axeonalias said:
Nxtdave not as you might think! for the first few years I did not use any plugins, and even now I only use a few to make life quicker, but the outcome is still the same, nothing you see here needs plugins, I do spend more time on research than on modeling however since I need to have a basic understanding of every items function before modeling it.
You are the second one in the past week to enlighten me about the use of plugins. I obviously do not/have not spent enough time learning how to use the basic tools. I admire people who have skills like you guys.
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Bridge wing console complete, think im going to give the cranes a revamp after finding some really good sources!
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Cranes get a few more details, and ive implemented a few more of the classic maersk colours, mainly the Ivory, splitting the colour groups to work for 10 different liveries is going to be a challenge, especially with custom made textures like the watertight doors
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Have this huge bruise on my chin from my jaw hitting the floor.
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Haha thanks Bryan, ill have to slow down the pace to give you time to recover!
Slow and steady progress, most of what you see here is done by hand using alpha brushes, trying to keep the weathering in check, easy to get carried away with it!
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I think you nailed the weathering. No too much, not too little.
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Bryan is right, the Goldilocks measure mate.
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Thanks, I keep doubting it though, but will have to evaluate when its all complete, progress so far :
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