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    Generic 2500teu feeder container ship

    Scheduled Pinned Locked Moved WIP
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    • axeonaliasA Offline
      axeonalias
      last edited by

      Thanks, we will have a playable alpha ready in the next few days!

      "A" Deck gets some attention, would love to do a full interior, hopefully in the future! especially since there`s a pool just below the poop deck on the starboard aft quarter


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      https://sketchfab.com/Axeonalias

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      • ntxdaveN Offline
        ntxdave
        last edited by

        Your level of detail blows my mind. πŸ˜„

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        • axeonaliasA Offline
          axeonalias
          last edited by

          Thanks Nxtdave! have to start slowing down on adding detail though, im already at 60k polys!

          Here she is shown in a Maersk Livery :


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          https://sketchfab.com/Axeonalias

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          • axeonaliasA Offline
            axeonalias
            last edited by

            Chain has been optimized, thats a 6k saving, mooring lines loaded into the drums and the cargo holds are complete. The rust will be coming soon. The watertight doors are modeled in detail and used to generate normal maps and diffuse textures to be used later


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            https://sketchfab.com/Axeonalias

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            • majidM Offline
              majid
              last edited by

              Wow this is gonna be insane!

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • Gus RG Offline
                Gus R
                last edited by

                Great work, axeonalias. I know I have to resist the temptation of adding detailed bolts everywhere but since they're components that can easily be changed. Another thing is splitting up symmetrical objects into separate components along an axis line so a bolt alone can be split into six components within the bolt component. If you're viewing an object from 100s of feet away you can't notice the threads or bolt details.

                Speaking of bolts. I just discovered that Blender has a built in bolt and nut maker which allows you to create bolts of various types on the fly. I tested it and exported as a dxf and imported into Sketchup and they clean up well and it's even a perfect solid. I have to go back to my donuts lessons from last spring when I was starting to learn Blender. Anyone that needs bolts or nuts for Sketchup can easily use this since all it requires is some rather basic keystrokes.

                www.instagram.com/gusrobatto/

                www.facebook.com/gusrobatto

                www.flickr.com/photos/gusrobatto

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Wow, that tool is awesome! Is Blender passing SU by?

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                  • axeonaliasA Offline
                    axeonalias
                    last edited by

                    Thanks Guys, Appreciate the comments!

                    Gus I cant imagine anything creating bolt heads quicker than SU! the slowest part is placing them, but the move-align-me tool makes that as quick as drag and drop, which is perfect for what I need, for this Lifeboat im going to try a high poly bake onto a low poly mesh, Diffuse and normal.


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                    https://sketchfab.com/Axeonalias

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                    • Gus RG Offline
                      Gus R
                      last edited by

                      @ntxdave said:

                      Wow, that tool is awesome! Is Blender passing SU by?

                      Blender has a lot of features and you can't beat it for organic and complicated forms but it's too complicated to surpass Sketchup. I have yet to learn Blender but it's a lot easier to lay out and dimension buildings in Sketchup than it is in Blender. It's free which is great. I was considering Rhino at one point since it allow dimensioning similar to Autocad where in Blender it's somewhat of a mystery. I'd like to be able to use both.

                      www.instagram.com/gusrobatto/

                      www.facebook.com/gusrobatto

                      www.flickr.com/photos/gusrobatto

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                      • axeonaliasA Offline
                        axeonalias
                        last edited by

                        Decided to find a shipyard for the renders, after much trial and error, there is a result. This is the mid detail mesh, still need to find a way to get the highest detail mesh to work, detail isnt good enough for close up renders at the moment


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                        https://sketchfab.com/Axeonalias

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                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          Unbelievable! πŸ‘

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                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            My inner five year old say's, "Wow". πŸ‘Š πŸ˜„

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                            • alvisA Offline
                              alvis
                              last edited by

                              An engineering miracle πŸ‘

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                              • axeonaliasA Offline
                                axeonalias
                                last edited by

                                The bridge wing console is modeled, decals coming soon, not sure how im going to deal with the lid in vsng just yet, but in Navismaster it will be easy to animate and hinge as it should when clicking on it, this pretty much wraps up the exterior modeling for the ship, ill be doing final touch up`s and then proceed to the fun part...unwrapping


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                                https://sketchfab.com/Axeonalias

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                                • ntxdaveN Offline
                                  ntxdave
                                  last edited by

                                  The details and precision in your models blows me away. πŸ‘ πŸ‘

                                  You must use a lot of plugins to obtain this level of detail. πŸ‘

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                                  • Mike AmosM Offline
                                    Mike Amos
                                    last edited by

                                    Thanks for showing these development threads, they ginve me inspiration and on bad days, like today, they make me smile.

                                    You bring a lot of pleasant moments when I am down and I am sure I am not the only one, we ALL have bad days and I think during the last few years there have been a lot of those for all of us.

                                    Thank you, seriously. πŸ‘Š

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                                    • tuna1957T Offline
                                      tuna1957
                                      last edited by

                                      Simply amazing. Every new picture you post just melts my brain a little more. πŸ‘ πŸ‘

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                                      • axeonaliasA Offline
                                        axeonalias
                                        last edited by

                                        Thanks guys and I really appreciate your comments!

                                        Mike when I start feeling that low when on a large project, I try to move on to a fresh segment of it, even just searching through new images and vids online can help boost your creativity and motivation, I only work on this project after hours, and I spend 8-9 hours a day at work on sketchup as well!

                                        Nxtdave not as you might think! for the first few years I did not use any plugins, and even now I only use a few to make life quicker, but the outcome is still the same, nothing you see here needs plugins, I do spend more time on research than on modeling however since I need to have a basic understanding of every items function before modeling it.

                                        https://sketchfab.com/Axeonalias

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                                        • ntxdaveN Offline
                                          ntxdave
                                          last edited by

                                          @axeonalias said:

                                          Nxtdave not as you might think! for the first few years I did not use any plugins, and even now I only use a few to make life quicker, but the outcome is still the same, nothing you see here needs plugins, I do spend more time on research than on modeling however since I need to have a basic understanding of every items function before modeling it.

                                          You are the second one in the past week to enlighten me about the use of plugins. I obviously do not/have not spent enough time learning how to use the basic tools. I admire people who have skills like you guys. πŸ‘ πŸ‘

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                                          • axeonaliasA Offline
                                            axeonalias
                                            last edited by

                                            Bridge wing console complete, think im going to give the cranes a revamp after finding some really good sources!


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                                            https://sketchfab.com/Axeonalias

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