Spaceship time again!
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Taking a break. Between the weather (huge temp swings) and seasonal allergies, I'm not able to focus like I need to.
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It's not going anywhere mate, time to be kind to one's self for a while. See you on the flip side.
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Alrighty! I'm getting a handle on this. This is not it either, but I now know what direction to go in. I am quite close. I'll have to rip all this out again, but the next one should be it. Or very damn close to it.
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Just a bit more refinement and I'll have the upper shell of the rear engine pods.
You can see the block sections I had to create to make this work. Lot and lots of arcs and then Curviloft to skin. I also had to shorten the rear section by a lot. Just selected all four rear sections and scaled along the red axis. Then built the engine pods sections.
A little more refinement to the front hull as well by changing the white section.
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Now we're gettin' somewhere!
I do believe I can start the bottom hull now. I'll come back and detail the engine pods later. I need to get the whole thing roughed in first.
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Always interesting to watch these progress.
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So a bit more squashing here and there. I can already see this will not be one-for-one, but there is only one view to go by, so it will only be close.
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Hi Bryan, when I first saw you reference Spacship the first thing I saw was the thrust engines and how it looks like that craft relies fundamentaly on thrust vectoring. Am aware you have plans for that but I think that function rests heavily on those thrusters. Just for consideration I think that doing a really cool thrust vector mechanism along with some titanium materials could make that model when you get to detailing that part
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I think you're right , L I am. Those may very well be swivel engines. It's certainly the only way I can reconcile the odd perspective.
And it also looks like swivel engines under a top cover. I've already stated moving in that direction by making the engines themselves separate.
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Moving along now.
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Getting closer mate, like it a lot.
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@mike amos said:
Getting closer mate, like it a lot.
Thanks.
This one is weird, I can feel it, I can see it, but it still eludes me.
But I'll sure as hell nail it.
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Cockpit rough-in. Just trying to get a sense of scale and plan the cockpit. This is very rough. Just for scaling.
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Dang allergies again and trying to get some house chores done before the summer heat sets in.
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Tweaking the surface of this section. Close but not there yet.
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There, that's better. Just had to keep eyeballing it and fiddling with the arcs.
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I like where this is going, despite the boogers, you make a mean spaceship mate.
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@mike amos said:
I like where this is going, despite the boogers, you make a mean spaceship mate.
Thanks!
Hope to make some serious progress on it this weekend.
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Well from here on out, it's going to be what it's going to be. The original art has far too many exaggerated lines and forced perspectives and too little detail.
It was worth a shot, but I'm just not good enough to replicate this without more views.
But this will work for me and it's time to wrap this one up.
Blocking in the rear details.
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