Clothworks license - one time payment?
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Hi, can someone tell me if the Clothworks license fee is a one time payment with unlimited access?
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It's a lifetime license for v1.#
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Thank you. Are there upgrade license fees when a new version is released?
Is the current version #1? Do you know if there are any plans for a new version release any time soon?
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@millypatty said:
Thank you. Are there upgrade license fees when a new version is released?
Is the current version #1? Do you know if there are any plans for a new version release any time soon?
That would a query for the Developer AntonS. All I know is any updates since its release have all fall under v1.#
And the initial v1 compared to the current is vastly improved.
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It will be a while until version 2 releases start coming out. We still have plans for more version 1.x.y releases.
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Thank you.

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Anton - are there any tutorials for creating a duvet/comforter for a bed in Clothworks? I have found tutorials for creating a blanket but they are flatter than a duvet/comforter. I want to create something fuller/puffy that will also retain this look when dropped on to a bed. Please let me know if you can direct me to a tutorial that will help. Thanks.
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@millypatty said:
Anton - are there any tutorials for creating a duvet/comforter for a bed in Clothworks? I have found tutorials for creating a blanket but they are flatter than a duvet/comforter. I want to create something fuller/puffy that will also retain this look when dropped on to a bed. Please let me know if you can direct me to a tutorial that will help. Thanks.
With regards to one layer, I was able to pull off using pins to drag one side of the blanket:
- Create a blanket with a quadrilateral grid of 4000+ resolution
- Enable self-collision, and increase bend stiffness to 0.2
- Create a few pins along the top edge of the blanket
- Play simulation.
- While simulation running select all pins and use gizmo to drag the top edge over the blanket
- Stop simulation
- Delete the pins
- Play simulation to let the rest of the top edge drop over the blanket
- Drag random places of the blanket to make it more cloth-like
- Stop simulation and apply thickness and/or loop subdivision.
See attached image.
For forming multiple layers of stacked cloth, I tried the same approach with utilizing the pins but was not able to put together anything successfully. It seems self-collision is not robust enough. Looking forward to improving it.


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Thanks I'll give it at try.
This is the type of bedding I'm hoping to achieve. I've drawn the bed but I have imported the bedding and it doesn't fit well to the bed frame. Which is why I want to recreate it myself.
Will the method you have outlined help me to achieve this look? Does this example look like it was created in Clothworks?
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@millypatty said:
Thanks I'll give it at try.
This is the type of bedding I'm hoping to achieve. I've drawn the bed but I have imported the bedding and it doesn't fit well to the bed frame. Which is why I want to recreate it myself.
Will the method you have outlined help me to achieve this look? Does this example look like it was created in Clothworks?
I am not sure if this was created with ClothWorks. This puffiness effect looks nice and so far, with ClothWorks, it was only applied to creating pillows. With regards to bedsheets, I currently have no understanding of how to replicate this effect. To support this kind of puffiness effect, I believe there needs to be a soft body simulation support. Right now, it's just flat sheets.
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