Amazing Extensions
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FredoScale has a radial bend option. Give it a try or Thomthom's TrueBend.
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@rich o brien said:
FredoScale has a radial bend option. Give it a try or Thomthom's TrueBend.
WOW! WOW! WOW! Thank you ever so much. Radial bend did not work well for this particular exercise, but Truebend was perfect. Magnificent. and so very easy to use. Cannot thank you enough.
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Kathryn , Going to stick my nose in were it might not belong..... Rich got you on the right path with the best plug in choice. But it doesn't hurt to figure out how to do it with SU native tools when possible. Posting a couple of screen shots with descriptions . Doesn't take long to do when you understand the process.
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Kathryn I couldn't help myself . Knocked out a quickie lampshade example . Only took a few minutes with native tools.
An added comment... if your comfortable using radial array you can group the initial circle and just draw your two arcs on top ( they won't "stick" ) and then radial array the arcs. You won't have as much clean up of unwanted lines like I showed in the original screen shot.
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@tuna1957 said:
Kathryn , Going to stick my nose in were it might not belong..... Rich got you on the right path with the best plug in choice. But it doesn't hurt to figure out how to do it with SU native tools when possible. Posting a couple of screen shots with descriptions . Doesn't take long to do when you understand the process.
LOL - I wish everyone would "poke their nose" as you put it, and heavens above that was not it at all, into giving me advice and tips and tricks. My philosophy in life is that there is always something new to learn, and I try to do that as much as I can. I actually work in the arena of Special Events, so my SU models are usually related to that. Costumes, event design, and lots of combining SU models with PS post production. Hunting around the SU warehouse does save time sometimes, where I can chop apart and rebuild models that I find, but I feel the need to be able to do these things on my own. Time is limited as it is for us all, but where there is a will there is a way. My flute, would be used for something more like this. Thank you so much and again - ALL advice and suggestions are more than welcome. PS: Sometimes I see someone put together a model that I had been agonising over, and I look at the method and wonder - "Now why didn't I think of that!" Thank you. PPS: Often wondered how many people use SketchUp for modeling other than for architecture or woodwork as I do? Hmmm...
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Kathryn, I'm laughing at myself something awful now. When you mentioned lampshades in your first post I was like "hey I've done those before". If you had posted the image of that crazy ruffled dress you never would have heard a peep out me . I suspect Box would probably be able to knock one of those out in a jiffy ! Anyhow it was good to see you posting again haven't seen you around much of late. Cheers !
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@tuna1957 said:
Kathryn, I'm laughing at myself something awful now. When you mentioned lampshades in your first post I was like "hey I've done those before". If you had posted the image of that crazy ruffled dress you never would have heard a peep out me . I suspect Box would probably be able to knock one of those out in a jiffy ! Anyhow it was good to see you posting again haven't seen you around much of late. Cheers !
Oh but think about it... Those ruffles are actually flattened lampshades? My realm is Special Events as said, so what I have to model that's especially difficult for me is furniture. I feel guilty talking about me me me, but so grateful for any tips, tricks and help. My SU models are always finished off in Photoshop, and exact dimensions are not necessary as the images are conceptual and for visual effect only. So if I'm off by an inch here and there, no worries. Attached is a sample of what I might be required to draw, and why all of these extensions are so invaluable to do the tricky stuff that my limited abilities struggle with. My my Kathryn, how you do go on! Chatty Kathy I guess?
Most people use SU for architecture and woodworking I imagine, but there are so many other avenues for this programme, but not as common so not focused on. PS: Keep "peeping" please.
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No worries Kathryn. I don't knock anyone for their plugin use. I love my plug ins believe me. You've got some pretty challenging objects you model and plug ins can sure make life easier at times. Have a not so different path as yours. Learned SU to help me with the design of the exhibit spaces in a large private museum project. Modeling the physical space not so bad then came the fun modeling all the crazy stuff that was going to be displayed ! If your able you should post examples of some of your work in the gallery from time to time. Would love to see your model of that wild ruffled gown.
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@tuna1957 said:
I suspect Box would probably be able to knock one of those out in a jiffy !
I suspect Tuna may be alluding to this.
I show the method here.
https://forums.sketchup.com/t/out-of-the-box/68182/398?u=box -
It was actually a costume for a Steampunk event at the Hard Rock, and I did not even attempt to do it in Sketchup. That is all Photoshop. Now though, if I was/were (never can figure that one out) to do it again, I would attempt the skirt at least in Sketchup. Once again I feel guilty when I resort to the warehouse to disect and reassemble the models, and feel as though I should be able to do them on my own. It's like someone who cheats at school or uni, gets a degree but then in the real world is a charlatan because they have no idea how to do what they are credentialed to do. What's the point? This was another event, and without the extention Clothworks I would never have been able to accomplish it. Enjoying this chat. Some of your work too please?
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Excellent image Katheryn. These high entourage models can get quite challenging. I do post stuff from time to time in the gallery. Most of it nowadays is just for fun to keep from forgetting how to do the SU and rendering stuff. Lost my old job that was the reason to learn SU several years ago. Shake up after a company merger imagine that .
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