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    Edit Component with Material (Image) Outside Component

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    • Gus RG Offline
      Gus R
      last edited by

      A newbie question but how can I edit a component with an image for tracing on a plane outside the component without that image fading to white when I enter the component to edit making it impossible to trace? If that's possible. I noticed it doesn't fade to white on a non-exploded image.

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      • pbacotP Offline
        pbacot
        last edited by

        Exploded it's a texture. What's wrong with tracing over an unexploded image?

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • Gus RG Offline
          Gus R
          last edited by

          Nothing I suppose.

          @pbacot said:

          Exploded it's a texture. What's wrong with tracing over an unexploded image?

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          • Dave RD Offline
            Dave R
            last edited by

            Someone had this same question recently. They were exploding the image after importing it, too. If you don't explode it, the image will show when the component is open for editing. I showed this as an example.
            Screenshot - 12_30_2020 , 7_28_27 PM.png
            It's puzzling to me that users feel the need to explode images after importing them. If it's not going to be used as a texture there's no need to explode it. If it is going to be used as a texture, it makes more sense to import it as a texture in the first place.

            Etaoin Shrdlu

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