• Login
sketchucation logo sketchucation
  • Login
⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

Edit Component with Material (Image) Outside Component

Scheduled Pinned Locked Moved SketchUp Discussions
sketchup
4 Posts 3 Posters 1.5k Views 3 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • G Offline
    Gus R
    last edited by 30 Dec 2020, 22:36

    A newbie question but how can I edit a component with an image for tracing on a plane outside the component without that image fading to white when I enter the component to edit making it impossible to trace? If that's possible. I noticed it doesn't fade to white on a non-exploded image.

    www.instagram.com/gusrobatto/

    www.facebook.com/profile.php?id=61578027453574

    www.flickr.com/photos/gusrobatto

    1 Reply Last reply Reply Quote 0
    • P Offline
      pbacot
      last edited by 30 Dec 2020, 22:46

      Exploded it's a texture. What's wrong with tracing over an unexploded image?

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gus R
        last edited by 30 Dec 2020, 22:59

        Nothing I suppose.

        @pbacot said:

        Exploded it's a texture. What's wrong with tracing over an unexploded image?

        www.instagram.com/gusrobatto/

        www.facebook.com/profile.php?id=61578027453574

        www.flickr.com/photos/gusrobatto

        1 Reply Last reply Reply Quote 0
        • D Offline
          Dave R
          last edited by 31 Dec 2020, 01:30

          Someone had this same question recently. They were exploding the image after importing it, too. If you don't explode it, the image will show when the component is open for editing. I showed this as an example.
          Screenshot - 12_30_2020 , 7_28_27 PM.png
          It's puzzling to me that users feel the need to explode images after importing them. If it's not going to be used as a texture there's no need to explode it. If it is going to be used as a texture, it makes more sense to import it as a texture in the first place.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

          1 Reply Last reply Reply Quote 0
          • 1 / 1
          1 / 1
          • First post
            1/4
            Last post
          Buy SketchPlus
          Buy SUbD
          Buy WrapR
          Buy eBook
          Buy Modelur
          Buy Vertex Tools
          Buy SketchCuisine
          Buy FormFonts

          Advertisement