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    Drive thru burger time!

    Scheduled Pinned Locked Moved WIP
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    • Bryan KB Offline
      Bryan K
      last edited by

      Still fiddling. I also need to refine the windshield.


      burger time 23.jpg

      See my portfolio at https://delphiscousin.blogspot.com/

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      • tuna1957T Offline
        tuna1957
        last edited by

        Great progress Bryan πŸ‘

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        • Bryan KB Offline
          Bryan K
          last edited by

          Thanks tuna!

          See my portfolio at https://delphiscousin.blogspot.com/

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          • Mike AmosM Offline
            Mike Amos
            last edited by

            I agree, I like where it's going.

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            • Bryan KB Offline
              Bryan K
              last edited by

              Oh yeah. Now the windshield looks better!


              burger time 29.jpg


              burger time 30.jpg


              burger time 31.jpg

              See my portfolio at https://delphiscousin.blogspot.com/

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              • Bryan KB Offline
                Bryan K
                last edited by

                Thanks Mike.

                Updates.

                Notes: I keep having all kinds of problems with components and groups not lining up after using Curviloft to create skins. Just weird off axes and flat plane lines which forces me to have to remake the object several times before I can duplicate and flip component halves to form complete shapes.

                What a pain. What should only take only 20-30 minutes takes an hour or more. And the misalignment of groups is so tiny I have to zoom into the limit to even see and fix them.


                burger time 25.jpg


                burger time 26.jpg


                burger time 27.jpg


                burger time 28.jpg

                See my portfolio at https://delphiscousin.blogspot.com/

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Little by little.


                  burger time 32.jpg


                  burger time 33.jpg


                  burger time 34.jpg


                  burger time 35.jpg

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    More updates.


                    burger time 36.jpg


                    burger time 37.jpg


                    burger time 38.jpg


                    burger time 39.jpg


                    burger time 40.jpg


                    burger time 41.jpg

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      To simplify things a bit when I use this method is to divide the vahicle into three parts, left, right and centre. When I have both side where I want to go I take the bonnet half and create one set of arcs which I then curviloft as one piece which eliminates the rather obvious bum cheek effect I always got. I can demonstrate what I mean because pictures are simpler but waiting for a render to complete first. Intersect is flaky as ever so any holes need to be done by hand but can be done as short arcs and then flipped to create the full opening.

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Good advice Mike. I also use a variation of that.

                        I think my problem is I am moving too fast and my PC cannot keep up and I am also inadvertently slightly moving objects and elements without realizing it.

                        I also have the problem of "snapping" seeing background points that mess up the alignments.

                        Still what used to take me weeks and months I can now do in days. I just need to be more patient when modeling.

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          Update.

                          I'm going to take a few days off from this and study it for a while.

                          While I like it overall, there is still something about it that I'm not quite sure of...


                          the car geometry 8.jpg

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            Damn. Preliminary renders look... bad. Raylectron does not like the geometry. It seems it will not render all the surface as smooth and is putting vertical lines on the middle of the side pods.

                            This is the first time I've ever seen that.

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              Based on your comments and my interest in being able to draw things at this level (I do not have your talent but would like to try to learn), but since I am retired I do not have the money for a bunch of plugins, I would to know what tools you use for drawing this kind of stuff. Do you use tools like SubD or Artisan or do you tools like Curviloft?

                              If you fo not use a bunch of "paid for" plugins, how Doyle accomplish the things you do? Cuould/would you share how you do the neat stuff you do?

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                I just couldn't leave it alone. πŸ˜†

                                Tweaks and fiddling to the body. Also a rough interior.


                                the car geometry 9.jpg


                                the car geometry 10.jpg


                                the car geometry 11.jpg


                                the car geometry 12.jpg


                                the car geometry 13.jpg


                                the car geometry 14.jpg

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • ntxdaveN Offline
                                  ntxdave
                                  last edited by

                                  Looking forward to the new thread. πŸ‘

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    @ntxdave said:

                                    Based on your comments and my interest in being able to draw things at this level (I do not have your talent but would like to try to learn), but since I am retired I do not have the money for a bunch of plugins, I would to know what tools you use for drawing this kind of stuff. Do you use tools like SubD or Artisan or do you tools like Curviloft?

                                    If you fo not use a bunch of "paid for" plugins, how Doyle accomplish the things you do? Cuould/would you share how you do the neat stuff you do?

                                    Thanks!

                                    Mostly just Curviloft, which is/was free. (I think it's still free, been so long I don't remember)

                                    And Round Corner. Sometimes Tools on Surface. Vector Push/Pull. Then sometimes a lot of hand "stitching".

                                    But mostly Curviloft. And a lot of fighting the tools and cursing and fiddling, fiddling, fiddling.

                                    I'll post another thread this week showing how I use them.

                                    Hey, all I can afford is "free" as well. πŸ‘

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      Thanks to everyone for the nice comments and the views. πŸ‘

                                      See my portfolio at https://delphiscousin.blogspot.com/

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                                      • Mike AmosM Offline
                                        Mike Amos
                                        last edited by

                                        ^ Me too! πŸ‘Š πŸ‘

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          Sorry I haven't gotten to making that demo post yet.

                                          Been busy taking care of personal stuff.

                                          I'll try and start it today.

                                          See my portfolio at https://delphiscousin.blogspot.com/

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                                          • Bryan KB Offline
                                            Bryan K
                                            last edited by

                                            Some tweaks.


                                            the car geometry 15.jpg


                                            the car geometry 16.jpg


                                            the car geometry 17.jpg

                                            See my portfolio at https://delphiscousin.blogspot.com/

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