sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Universal Importer - v1.2.6 - 30 July 2024

    Scheduled Pinned Locked Moved Plugins
    441 Posts 106 Posters 432.2k Views 106 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • samuel_tS Offline
      samuel_t
      last edited by

      @paladinjnr said:

      Hi
      I have installed the plugin in my SketchUp 2018 , absolutely brilliant
      how ever I am having a problem with textures , models import fine but no textures, which format should the textures be , I have tried dds and png

      Could you please upload whole folder (model and textures) to a file hoster? This way I could debug it.

      1 Reply Last reply Reply Quote 0
      • samuel_tS Offline
        samuel_t
        last edited by

        @oxer said:

        Fantastic plugin but I work on mac, is there plan for macos support?

        Good news: I'm working on a macOS version of plugin. 😛 Stay tuned!

        1 Reply Last reply Reply Quote 0
        • TIGT Offline
          TIG Moderator
          last edited by

          @unknownuser said:

          Run SketchUp as Administrator then re-import OBJ model. Let me know if problem persists.

          If this step fixes the issue then it's almost certain that SketchUp was not installed correctly !

          To fix it...
          Whilst logged into Windows as your normal Windows user-name, ensure that SketchUp is closed.
          Find the SketchUp installer's exe file - probably in your Downloads folder ?
          Select the exe file's icon and right-click > context-menu > "Run as administrator"
          When prompted choose "Repair".
          Restart SketchUp and retry...

          Installing any complex app in any other way can cause weird and unpredictable problems, often around permissions...
          So never double-click an installer's exe file to 'Run' it - even if you have admin-powers, it is not the same thing.

          TIG

          1 Reply Last reply Reply Quote 0
          • Didier BurD Offline
            Didier Bur
            last edited by

            French translation file 😄

            fr.zip

            DB

            1 Reply Last reply Reply Quote 0
            • samuel_tS Offline
              samuel_t
              last edited by

              @paladinjnr said:

              [...]

              Hi Here is a link to the model as requested.

              Filehorst wurde abgeschaltet! Filehorst has been shut down!

              favicon

              (filehorst.de)

              [...]

              Your model had absolute paths to textures. That's not supported by plugin.
              I converted absolute paths to relative paths with a text editor. It's OK now:

              Fixed DirectX Model

              Fixed model is attached below:

              Fixed DirectX Model

              1 Reply Last reply Reply Quote 0
              • samuel_tS Offline
                samuel_t
                last edited by

                @didier bur said:

                French translation file 😄

                Thank you! 😄

                1 Reply Last reply Reply Quote 0
                • D Offline
                  Danish9762
                  last edited by

                  Hi sir im using sketchup 2017 when i install this plugins by extension manager so im getting unsigned plugin please contact plugins developer. Not working please gix it or tell me how to fix it

                  1 Reply Last reply Reply Quote 0
                  • jujuJ Offline
                    juju
                    last edited by

                    @danish9762 said:

                    Hi sir im using sketchup 2017 when i install this plugins by extension manager so im getting unsigned plugin please contact plugins developer. Not working please gix it or tell me how to fix it

                    @Danish9762: You need to relax the extension loading policy you have set withing SketchUp.

                    Save the Earth, it's the only planet with chocolate.

                    1 Reply Last reply Reply Quote 0
                    • samuel_tS Offline
                      samuel_t
                      last edited by

                      @Danish9762 "Unsigned" problem isn't a bug, it just means plugin doesn't come from SketchUp Extension Warehouse.

                      As suggested by @juju, relax SketchUp extension loading policy settings. To access these settings, select Window > Preferences > Extensions Policy (Microsoft Windows) or SketchUp > Preferences > Extensions > Policy tab (OS X). SketchUp has three available extension policy modes: “Identified Extensions Only”, “Approve Unidentified Extensions”, and “Unrestricted”. Select “Unrestricted” then restart SketchUp.

                      1 Reply Last reply Reply Quote 0
                      • sketch3d.deS Offline
                        sketch3d.de
                        last edited by

                        based on the MeshLab engine should maybe be mentioned.

                        1 Reply Last reply Reply Quote 0
                        • P Offline
                          paladinjnr
                          last edited by

                          Will do

                          Hi Here is a link to the model as requested.

                          Filehorst wurde abgeschaltet! Filehorst has been shut down!

                          favicon

                          (filehorst.de)

                          Many Thanks Rae

                          Thank You for your help, I have spent most of today importing different models , some worked some didn't , so I am gong to give it a break for a couple of weeks then pick it up again .
                          Once again many thanks for your help

                          Keep up the good work

                          Rae

                          1 Reply Last reply Reply Quote 0
                          • samuel_tS Offline
                            samuel_t
                            last edited by

                            @sketch3d.de said:

                            based on the MeshLab engine should maybe be mentioned.

                            It was already mentioned on GitHub page. And now, it's also mentioned on SketchUcation page.

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • OxerO Offline
                                Oxer
                                last edited by

                                Thanks for the macos version!! 👍

                                SU2017 & macOS 10.13.6

                                I found some problems with the importing:

                                1. If you import a file that contains a space in filename (e.g. Pinas Prueba.obj), it appears a popup message window in Sketchup: "Import Error". I looked in the Console (I opened SketchUp via Terminal) and this is the error message:

                                assimp export; wrote output file; /Users/Oxer/.UniversalImporter/tmp/Pinas Prueba.obj.dae
                                Warning; uri contains white space, dom will convert them to %20 in output files!
                                  uri=#Pinas Prueba.obj.obj
                                Error; daeStandardURIResolver;;resolveElement() - failed to resolve file;//localhost/Users/Oxer/.UniversalImporter/tmp/Pinas Prueba.obj.dae#Pinas Prueba.obj.obj
                                

                                2. With a file without spaces in filename Universal Importer work fine but nothing is imported, it appears a popup window in Sketchup with this text --> 'An empty component cannot be inserted'
                                I probed with different file format: obj, dae, fbx, blend and the same in all.

                                Generated files.jpg

                                Warning message.jpg

                                Perhaps it is a SketchUp error or perhaps is a problem with the scale, I don't know it, but I tried changing the 405 line in converter.rb:

                                dae_export.sub!('meter="1"', 'meter="0.01"')
                                
                                 to   
                                
                                 dae_export.sub!('meter="1"', 'meter="1"')
                                

                                And the Universal Importer inserted a flat component with two lines, see the image:

                                Inserted component with meter=1.jpg

                                3. When you select a file (e.g. in the Finder) to import, the plugin copy all Finder files to the temp folder, why? and are this files delete automatically or is it necessary delete manually?

                                4. A minor detail, the texts 'Select a 3D Model' '3D Models |.3d;.3ds;.3mf;.ac;.ac3d;.acc;...' 'Select a Texture Atlas (Optional)' 'Images |.jpg;.png;*.bmp;||' do not appear in the importing windows.

                                Again, thanks for your efforts !!

                                "The result is the end what is important is the process" by Oxer
                                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                1 Reply Last reply Reply Quote 0
                                • samuel_tS Offline
                                  samuel_t
                                  last edited by

                                  @oxer said:

                                  Thanks for the macos version!! 👍

                                  Thanks for detailed report! 😉

                                  @oxer said:

                                  1. If you import a file that contains a space in filename (e.g. Pinas Prueba.obj), it appears a popup message window in Sketchup: "Import Error". [...]

                                  OK. I'm gonna fix that.

                                  @oxer said:

                                  2. With a file without spaces in filename Universal Importer work fine but nothing is imported, it appears a popup window in Sketchup with this text --> 'An empty component cannot be inserted' [...]

                                  Did you tried to import a completely different model? Could you please upload original "Pinas Prueba.obj + mtl + jpg" to a file hoster or here. This way I could debug it.

                                  @oxer said:

                                  3. When you select a file (e.g. in the Finder) to import, the plugin copy all Finder files to the temp folder, why? and are this files delete automatically or is it necessary delete manually?

                                  Model and associated files are copied to a temp folder to avoid invalid characters in path.
                                  These temp files are automatically deleted at each import.

                                  @oxer said:

                                  4. A minor detail, the texts 'Select a 3D Model' '3D Models |.3d;.3ds;.3mf;.ac;.ac3d;.acc;...' 'Select a Texture Atlas (Optional)' 'Images |.jpg;.png;*.bmp;||' do not appear in the importing windows.

                                  Strange. Maybe it's a SketchUp API bug on MacOS... 😕

                                  1 Reply Last reply Reply Quote 0
                                  • OxerO Offline
                                    Oxer
                                    last edited by

                                    Hi, I tried to import the same Pinas.obj file with QuadTools plugin and the importing works fine.

                                    Here the files:

                                    Pinas.obj, Pinas.mtl and texture

                                    "The result is the end what is important is the process" by Oxer
                                    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                    1 Reply Last reply Reply Quote 0
                                    • OxerO Offline
                                      Oxer
                                      last edited by

                                      It would be interest if other mac users test the file with other macos & SketchUp versions.

                                      "The result is the end what is important is the process" by Oxer
                                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                      1 Reply Last reply Reply Quote 0
                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        @oxer said:

                                        [...]
                                        EDIT: I see that you have change the converter.rb to V2, I'll test this new version of the file.

                                        Super. Thanks for your help.

                                        1 Reply Last reply Reply Quote 0
                                        • OxerO Offline
                                          Oxer
                                          last edited by

                                          I overwrited the converter.rb file and this is the result importing Pines.obj file:

                                          Two lines crossed in a vertical plane
                                          Pines model imported.jpg

                                          I made some testing with another models and formats, I used Blender to export the models to different formats.

                                          Original models created with Blender 2.82.
                                          Original Models.jpg

                                          THE RESULTS

                                          1. FBX format

                                          The importer works but there are some issues:
                                          A) The scale is multiplied by 100.
                                          B) It doesn't import the UVMap.
                                          C) With complex models the edges are displaced a little (see the image).

                                          FBX format.jpg

                                          2. OTHER FORMATS

                                          A) Cube 1 x 1 m, OBJ, PLY and DXF formats.
                                          Other fomats 01.jpg

                                          B) Sphere 1 x 1 m, OBJ, PLY and DXF formats.
                                          Other formats 02.jpg
                                          DXF Sphere.jpg

                                          EDIT: I see that you have changed the converter.rb to V2, I'll test this new version of the file.

                                          "The result is the end what is important is the process" by Oxer
                                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                          1 Reply Last reply Reply Quote 0
                                          • OxerO Offline
                                            Oxer
                                            last edited by

                                            Thanks to you for your work!! 👍

                                            converter.rb V2 tested and it works fine now, fantastic!! 🎉

                                            Some issues only, the Z axis is flipped and the scale isn't correct, for the moment I probed with FBX format only.

                                            FBX with converter.rb v2.jpg

                                            "The result is the end what is important is the process" by Oxer
                                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 22
                                            • 23
                                            • 2 / 23
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement