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    • D Offline
      db11
      last edited by

      Just watched the videos on your site and the rendering speed and simplicity looks impressive. Looking forward to trying out the demo.

      Questions: Why is there no pricing info shown on your site? How much? Will it be subscription or perpetual license?

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      • D Offline
        db11
        last edited by

        OK, just went to your main site and saw that it's US$ 15 / month subscription. Makes it a no deal for me. Would be interested if a perpetual license option was also on offer.

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        • PixeroP Offline
          Pixero
          last edited by

          After looking at the videos I can't say I'm that impressed.
          It may be noise free within seconds, but the image is so blurred you really can't tell what it looks like until after a while. I'd rather see what I'm looking at with some noise than have to guess at a blurred image.
          I'm also not interested in renting a renderer.

          What resolution and render time are the posted images?

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          • soloS Offline
            solo
            last edited by

            Some great results, cool.

            For me the biggest issue looks like it's not fully integrated like Thea, Vray or Enscape, I may be wrong as I have not downloaded the trial. I just cannot work in 3rd party mode, I need my changes in SU to be instantly updated in render app as smoothly as possible.

            The software for rent thing is still not a happy thing for me either.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • F Offline
              fluid
              last edited by

              @pixero in the image below you see how it looks like after 10s on a 6 core at 1280x720

              It's true it's blurry, but it gives you a very good idea of what the lighting is going to look like and quickly make adjustments.

              The final render took 1 hour on a 6 core at 1920x1280. (If you click on the images you see the full resolution version)

              https://www.fluidray.com/wp/wp-content/uploads/2019/09/night.jpg

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              • BoxB Online
                Box
                last edited by

                Comment deleted by box

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                • N Offline
                  numerobis
                  last edited by

                  So this means you integrated Intel Open Image Denoise, or is this something else?

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                  • F Offline
                    fluid
                    last edited by

                    We use neural nets for path sampling and denoising. For denoising we use OIDN.

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                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      I see no point in renting software either. Not my thing.

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                      • jujuJ Offline
                        juju
                        last edited by

                        @mike amos said:

                        I see no point in renting software either. Not my thing.

                        +1

                        Save the Earth, it's the only planet with chocolate.

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                        • D Offline
                          dtrarch
                          last edited by

                          POOL PARTY FUN.jpgGood grief
                          One hour for final render is not fast and how many tries does one need to do to get it right???
                          I use Artlantis 4(obsolete version too)for not quite photo real work but gets it done in 10-20 minutes max.
                          Not direct in SU but manages hi poly files quickly and in real time.
                          More than OK for decent presentation and project approvals.
                          Artlantis was worth the time to learn for quick renders.
                          After all the built project is really the goal.
                          Never a subscription app for me in any case. πŸ‘Ž πŸ‘Ž πŸ‘Ž

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