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    Realistic transition Road -> Shoulder

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • L Offline
      Lionheart1985
      last edited by

      Hi!

      As i´m working now a while with Sketchup and V-Ray, i´m always trying to improve my work
      and searching for new challenges.

      There is one topic which is always in my mind, it´s a way how to model/render a smooth transition
      between an asphalt road and the shoulder (dirt area) next to the road.

      As in reality, it´s never a clean line between them, there is always sand and dirt reaching the asphalt.

      So i would like to ask you, if you already have been modeling/rendered such detailed stuff and if yes, what would be the best option to get a good result?

      I was already thinking to use Skatter Plugin for something like this...like tiny cubics with the dirt texture on it and use the falloff function but i think this is just generating a lot of geometry?

      What are your thoughts?

      Cheers!

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      • pbacotP Offline
        pbacot
        last edited by

        Do you need much more than a texture?

        Link Preview Image
        roads textures seamless

        roads textures seamless

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        Sketchuptexture - Textures (www.sketchuptextureclub.com)


        Screen Shot 2019-09-10 at 10.21.44 AM.png

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • R Offline
          rv1974
          last edited by

          Google VrayDistanceTex tutorials.

          1 Reply Last reply Reply Quote 0
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