Fredo6 Animator update problem
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One more question - How do you delete translations completely if you want to start all over. There seems to be a ghost list in the fly out even if I drag them off of the timeline.
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Difficult to answer without seeing the model.
Note that
- never change the hierarchy of objects
- A red element in the timeline is precisely due to an object having been moved or deleted
- You can move several objects in the same translation
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I cannot update my version of animator, also the same problem with fredo6lib.
When you clic "install" with the update, nothing happens.
In the extentionmanager you can see that the old versions are installed, but when you look "tool", only curviloft shows up. -
@augusteijn said:
I cannot update my version of animator, also the same problem with fredo6lib.
When you clic "install" with the update, nothing happens.
In the extentionmanager you can see that the old versions are installed, but when you look "tool", only curviloft shows up.You probably try to update Animator from the Sketchup Extension Manager...
This will not work, because Animator and LibFredo6 are not hosted on Extension WareHouse, but on Sketchucation.So,
- Either use the Sketchucation ExtensionStore to manage the installation and update of my plugins
- or download the rbz file and install it from the Sketchup Extension Manager.
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Same problem. have anyone know how to fix this issue?
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Pero encontré un nuevo problema:
cuando inicio Sketchup y quiero hacer una nueva animación o abrir una existente, dice "esta versión de animador ha caducado" y me envía a la página de descarga, pero está la versión que tengo instalada. ya. Quitar el existente y reinstalarlo no funciona. También reinstalé Libfredo para estar seguro, pero aún lo digo cada vez que intento iniciar la extensión. tanto para le version 2021 y 2022[mod=Translation:1ctxnpgw]But I found a new problem: when I start Sketchup and want to make a new animation or open an existing one, it says "this animator version has expired" and sends me to the download page, but it's the version I have installed. already. Removing the existing one and reinstalling it does not work. I also reinstalled Libfredo to be sure, but I still say that every time I try to launch the extension. both for the 2021 and 2022 versions[/mod:1ctxnpgw]
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Strange. Version 3.7a is still valid.
Can you check the version of Animator, via menu "Tools > Fredo6 Collection > Animator > About...."
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I've just picked up on this thread as I am having similar issues to the other posts.
I am very new to the extension and the attached file is my first attempt at an animation.I created the file and animation and all was ok, mp4 file exported great.
2 days later I opened the file again, went straight to the animation and played it, but now all the rotation and stop start points have changed.I've since created another file with far more movements and cameras, but again the following day when I open the file all the rotations and movements are now wrong.
In the attached screen shots I have tried to show the before and after to help understand the issue
Is there something I am not doing right when closing the file down?
Is it important to exit the extension before closing SketchUp
Is there anything I can do to recover a days workSketchUp Version 22.0.354
Fredo6 Animator Ver 3.8a
Fredo6 LibFredo6 Ver 13.7bThanks
Martin
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I'm having what sounds like the same exact problem. New to using the plugin, but as far as I can tell I've followed the instructions. Clearly organized all the objects into hierarchical groups which were not edited or altered once animation process begun. Get maybe 15 separate animation movements into a project, with maybe 10 camera moves, and suddenly everything goes wrong. Objects suddenly start at what should have been their end positions, and then move way past where they're supposed to. Items that were moved via two separate movements are now suddenly on the same movement, so even if I wanted to manually go through and re-adjust everything back to their correct positions, some things are now magically only able to be moved together, as if I had originally moved them together with one "Unit Movement". Objects that were rotated, say from 0 degrees to 90 degrees, now are suddenly at say, 34 degrees and the rotation movement rotates them 65 degrees. There is no rhyme or reason to it. I spent all day making one animation, only to reopen it the next day and everything had gone wrong. I figured it was a weird bug, and luckily decided I wanted to change the animation anyway, so I spent the whole next day making a new animation from scratch. All was working fine (after more than 8 hours of my time spent) until suddenly an object I was trying to move just straight up disappeared after saving its unit movement. Tried to press "undo" and most of the objects disappeared. Closed without saving, but of course auto-save is on, so apparently the damage was done. Reopened the file and the objects had reappeared, but EVERYTHING was in the wrong position and rotated incorrectly. I don't expect any solution but I have to say something to avoid putting my fist through my monitor.
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@gtaircooledvw hola encpontraste una solucion ?
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