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    Some tips and tricks from out of the Box

    Scheduled Pinned Locked Moved SketchUp Tutorials
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    • R Offline
      rv1974
      last edited by

      Never thought of rotating as mirroring (always use tig's mirror for this), nice to know!
      Please keep posting

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      • HornOxxH Offline
        HornOxx
        last edited by

        ๐Ÿ‘ ๐Ÿ‘ Dave hit it above - yes, it's great to have this thread as a Collecting Place for your really really good and desired Wisdoms - Box, thanks a lot for this thread and to make and share that at all!

        never trust a skinny cook

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        • BoxB Offline
          Box
          last edited by

          Here's an oddball one, make an elephants trunk using Thomthom's Truebend.


          Trunk.gif

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          • BoxB Offline
            Box
            last edited by

            I'll throw this one in as one of the fundamentals.
            So many people have trouble rotating to a specific axis.
            Try adding a plane on the axis you want to guide your rotations.
            Done correctly 3 rotations should be the maximum needed from any position.


            Lay flat.gif

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            • R Offline
              rv1974
              last edited by

              you are the hero of rotating!
              Always nice to see alternative ways of doing things
              What I'd instead:

              1. align UCS to face
              2. copy face
              3. align UCS to world
              4. paste
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              • BoxB Offline
                Box
                last edited by

                You lost me just before 1.
                but I caught up at 4.

                In other words, what on earth are you talking about.

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                • cottyC Offline
                  cotty
                  last edited by

                  The mentioned 4 steps in moving pictures...
                  ("Copy" and "Paste" with shortcuts...)

                  klick to view

                  my SketchUp gallery

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                  • BoxB Offline
                    Box
                    last edited by

                    That makes perfect sense Cotty, what ucs is is still beyond my limited language skills.

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                    • R Offline
                      rv1974
                      last edited by

                      ucs=axes
                      (Acad heritage)

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                      • BoxB Offline
                        Box
                        last edited by

                        Here's a simple one, no plugins, no fancy tricks, just vanilla follow me. This shows why it is useful that follow me on a face removes the face. If it didn't there would be an internal face after the second follow me and it wouldn't form a solid.

                        https://i.imgur.com/BliF6zZ.gif

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                        • bazB Offline
                          baz
                          last edited by

                          Keep going Box, great stuff...

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                          • BoxB Offline
                            Box
                            last edited by

                            Another simple no plugin one.

                            https://i.imgur.com/0kURsML.gif

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                            • pilouP Offline
                              pilou
                              last edited by

                              Great suspense till the end! ๐Ÿ‘

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • BoxB Offline
                                Box
                                last edited by

                                Here's a very short one, straight to the point.
                                To create a radius corner of a specific size, start with the two point arc at any size, move along the edge till you get the magenta inference, click once, move back along that edge until you get the magenta a second time, don't click, let go of the mouse and type the radius you want and hit enter.


                                ArcRad.gif

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  ๐Ÿ˜ฎ ๐Ÿ˜ฎ always I have derived the desired radius with parallel guide lines - ok, it doesn't hurt to have a certain repertoir of geometry skills ๐Ÿ˜„ but hey, what would I/you have saved on time - so thanks to show this "hidden" secret !!!!! ๐Ÿ˜„

                                  never trust a skinny cook

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    I'm pretty sure Cotty taught me that one.

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                                    • gillesG Offline
                                      gilles
                                      last edited by

                                      @box said:

                                      Here's a very short one, straight to the point.
                                      To create a radius corner of a specific size, start with the two point arc at any size, move along the edge till you get the magenta inference, click once, move back along that edge until you get the magenta a second time, don't click, let go of the mouse and type the radius you want and hit enter.

                                      ...and since it's arc you can modify the radius in entity info.

                                      " c'est curieux chez les marins ce besoin de faire des phrases "

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                                      • BoxB Offline
                                        Box
                                        last edited by

                                        @gilles said:

                                        ...and since it's arc you can modify the radius in entity info.

                                        Or modify it via the cardinal points.

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          Here's one from a while back.
                                          Follow me in Groups/Components. Follow me can be used with the 'path' separated from the 'profile'. This is a great way to build a structure of separate solids. The 'path' needs to be raw geometry but the 'profile' can be a group or component. The trick to it is to select the path, then activate the Follow me tool, then right click on the 'Profile' group and choose Edit Group, then click the profile.

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                                          • cottyC Offline
                                            cotty
                                            last edited by

                                            @box said:

                                            I'm pretty sure Cotty taught me that one.

                                            I've tried to teach this to my last SketchUp class, I'm sure some days after the lesson they even don't remember to have seen the "trick". ๐Ÿ˜‰

                                            my SketchUp gallery

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