Spaciship? Spaciship!
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Hi Bryan, I think lights in the Landing/loading bays and perhaps navigation lights would help. I also think some bold and not so bold graphic details. but I think your main enemy here is the default materials, Titanium perhaps? I think that model deserves some extra rendering time that the lights and a bit of shine may require:thumb:
(edited) Did you use an image for the background? If not have a look at these. BTW if they take a long time to load into your renderer that is normal. Have attached a link for Space HDRI's
HDRI Hub - HDRI Space Textures & Star Maps
HDRI maps of star and outer space environments for CGI and game engines like #Unity3D or #UnrealEngine.
(www.hdri-hub.com)
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Thanks L I am. Good ideas.
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Bridge detail update. (it might be too much but I'm hoping for a certain render effect)
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New test render. Still not fully detailed. Just a test.
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Detail updates. Still not finished.
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Done. (until some future day)
Not bad. 2 1/2 weeks.
I'll post some close ups tomorrow.
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Begin close-ups.
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2nd set.
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3rd set.
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4th set.
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5th set.
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6th and last set.
If you jumped in here, please see the 5 previous posts.
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Greta job Bryan
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Thanks tuna!
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Nice! So cool!
I have a suggestion: maybe you can make some kind of angry mouth at the front? I mean, not with actual teeth maybe, but just so it gets a "face" a bit more. You know?
This kind of thing, but not so obvious: https://i.pinimg.com/originals/ca/94/42/ca9442abb6eda672bf39c1beaa6bb08e.jpg
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just right - it is perfect
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Thanks!
This is a design by another artist so I was trying to recreate it as faithfully as possible.
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@hornoxx said:
:thumb: just right - it is perfect
Agreed, just enough detail to inform and not so much as to make confusion. Nice, very nice. Can I borrow it to got to the shops next week?
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