sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

    Scheduled Pinned Locked Moved Plugins
    119 Posts 14 Posters 93.3k Views 14 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • samuel_tS Offline
      samuel_t
      last edited by samuel_t

      Hello πŸ˜„ I'm author of Physically-Based Rendering (PBR) open-source extension for SketchUp.

      Features

      • Thanks to integrated material editor, enrich SketchUp materials with advanced properties like: metalness, roughness, normal map, height map, etc. What to bring reflections and reliefs to your models!

      • Add artificial lights right from SketchUp.

      • Visualize enriched SketchUp model in an external window.

      • Control scene camera in real-time.

      • Save render as a PNG image in two clicks.

      • Export enriched SketchUp model to glTF 3D format (Sketchfab...).

      License

      This extension is open-source and free, including for a professional use in accordance with GPL v3.0.

      Funding

      If you find this plugin useful, donate at least 1 dollar to support its development. Thank you all! πŸ˜‰

      Download

      You will find installation instructions and a download link on the official page of SketchUp PBR plugin.

      Demos

      See attachments.

      Enjoy! πŸŽ‰


      A SketchUp model rendered without PBR extension


      Same SketchUp model rendered with PBR extension


      A virtual reef rendered with SketchUp PBR extension. Made with two faces, two materials and three textures.

      1 Reply Last reply Reply Quote 0
      • filibisF Offline
        filibis
        last edited by

        Hi Samuel, interesting plugin, nice to see PBR and Gltf related extensions πŸ™‚

        But i couldn't operate normal map. And didn't understand where you put those 2 'base color' textures you provided.
        Also that would be great if you let normal map strength to be adjusted and option to add metallic & roughness maps as well if possible.

        1 Reply Last reply Reply Quote 0
        • filibisF Offline
          filibis
          last edited by

          Thanks for the details.

          @samuel_t said:

          Normal map must be set in PBR Material Editor. Does this info helps you enough?

          I know πŸ™‚ what i meant was even though i apply normal map, it doesn't show up in web browser, object looks plain. (When i launch material editor again right after i applied normal map, it shows blank, does this mean it didn't accept the normal map?) Also i made sure it's 1024px etc.

          1 Reply Last reply Reply Quote 0
          • samuel_tS Offline
            samuel_t
            last edited by

            @filibis said:

            (When i launch material editor again right after i applied normal map, it shows blank, does this mean it didn't accept the normal map?)

            No. PBR Material Editor doesn't show Normal map again... even if it has been accepted! I planned to change this ergonomic detail because it is confusing.

            Update: Since PBR plugin v1.2.0, status of texture image is shown (as checkbox) in PBR Material Editor.

            @filibis said:

            [...] even though i apply normal map, it doesn't show up in web browser, object looks plain.

            1. Close PBR Viewport (Web browser window).
            2. Set then apply Normal map in PBR Material Editor.
            3. Reopen PBR Viewport from SketchUp menu.
            4. If you still don't see Normal map effect, please report issue here: https://github.com/SamuelTS/SketchUp-PBR-Plugin/issues.
            1 Reply Last reply Reply Quote 0
            • N Offline
              nlipovac
              last edited by

              Hi, since this can be prepared for posting on FB, can you make export for *.glb?

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                Seems I've heard about this new thing somewhere! β˜€
                Seems a new cool rendering maker! 😎

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • samuel_tS Offline
                  samuel_t
                  last edited by

                  @nlipovac said:

                  Hi, since this can be prepared for posting on FB, can you make export for *.glb?

                  Hi nlipovac,

                  PBR plugin only exports to *.gltf. Export to *.glb is not planned.

                  You can convert *.gltf to *.glb with Make GLB by Saurabh Bhatia.

                  FB doc: https://developers.facebook.com/docs/sharing/3d-posts/glb-tutorials

                  1 Reply Last reply Reply Quote 0
                  • samuel_tS Offline
                    samuel_t
                    last edited by

                    @pilou said:

                    Seems a new cool rendering maker! 😎

                    I must render πŸ˜‰ unto Caesar the things that are Caesar's. Majority of 3D code included in PBR plugin was written by these talented people: Yi Shen and Natty.

                    1 Reply Last reply Reply Quote 0
                    • JQLJ Offline
                      JQL
                      last edited by

                      I also like this plugin's idea a lot. I'm curious to where it's headed...

                      www.casca.pt
                      Visit us on facebook!

                      1 Reply Last reply Reply Quote 0
                      • samuel_tS Offline
                        samuel_t
                        last edited by

                        @jql said:

                        I also like this plugin's idea a lot. I'm curious to where it's headed...

                        A nice feature's coming soon. About camera control... Stay tuned πŸ˜‰

                        1 Reply Last reply Reply Quote 0
                        • samuel_tS Offline
                          samuel_t
                          last edited by

                          Version 1.2.4 just released πŸ˜„

                          It's now possible to apply a metallic-roughness map to a material. Demos:

                          https://i62.servimg.com/u/f62/19/89/56/34/metal-10.jpg

                          https://i62.servimg.com/u/f62/19/89/56/34/vase_l10.jpg

                          Textures : Free PBR
                          Renderer : SketchUp PBR plugin

                          1 Reply Last reply Reply Quote 0
                          • JQLJ Offline
                            JQL
                            last edited by

                            I'd love this if I could eventually link a substance file to a sketchup material...

                            www.casca.pt
                            Visit us on facebook!

                            1 Reply Last reply Reply Quote 0
                            • samuel_tS Offline
                              samuel_t
                              last edited by

                              @jql said:

                              I'd love this if I could eventually link a substance file to a sketchup material...

                              You can edit a material with PBR plugin then save material as .SKM file.

                              See this tutorial: https://sketchucation.com/resources/tutorials/528-how-to-create-your-own-sketchup-material-libraries

                              Thus, it's technically possible to build a SketchUp PBR material library πŸ˜‰

                              In other words, .SKM (SketchUp Material) can contain Normal map, etc.

                              1 Reply Last reply Reply Quote 0
                              • JQLJ Offline
                                JQL
                                last edited by

                                The problem is that a sketchup material hasn't got a direct link to textures residing on disk. So, if I change a texture like color, normal or metal-roughness map, it won't refresh. Or, will it?

                                www.casca.pt
                                Visit us on facebook!

                                1 Reply Last reply Reply Quote 0
                                • JQLJ Offline
                                  JQL
                                  last edited by

                                  I have tried the plugin and got the following errors:

                                  Windows can't find 'nginx'...

                                  windows can't find.PNG

                                  I have installed the glTF export (and import) plugins:

                                  glTF export and import installed.PNG

                                  It's easier for most users to have a separated roughness and metallic maps as they are very common, instead of the metallic-roughness map required by the plugin. I can easily create the metallic-roughness maps as I use substance tools, but is there any chance the separated maps could be implemeted?

                                  Also, I found you removed support for emissive materials, which would be a shame, as I use them for all my lighting applications in Thea for Sketchup and would find them cool to test on this pbr plugin.

                                  www.casca.pt
                                  Visit us on facebook!

                                  1 Reply Last reply Reply Quote 0
                                  • samuel_tS Offline
                                    samuel_t
                                    last edited by

                                    @jql said:

                                    I have tried the plugin and got the following errors:
                                    Windows can't find 'nginx'...

                                    Is it a first time install or an update?

                                    If it's an update: Open SketchUp Extension Manager. Disable PBR plugin before uninstall it. Reinstall it.

                                    Let me know if problem persists πŸ˜‰

                                    1 Reply Last reply Reply Quote 0
                                    • JQLJ Offline
                                      JQL
                                      last edited by

                                      @samuel_t said:

                                      Is it a first time install or an update?

                                      It's a first time. Pbr v1.2.4

                                      Sketchup 2018

                                      www.casca.pt
                                      Visit us on facebook!

                                      1 Reply Last reply Reply Quote 0
                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        @jql said:

                                        I have tried the plugin and got the following errors:

                                        Windows can't find 'nginx'...

                                        @samuel_t said:

                                        Is it a first time install or an update?

                                        It's a first time. Pbr v1.2.4

                                        Sketchup 2018

                                        Operating system: Windows 10?

                                        1. Open Windows's File Explorer.
                                        2. Goto %APPDATA%\SketchUp\SketchUp 2018\SketchUp\Plugins\pbr\Web Server
                                        3. Do you see the file nginx.exe?
                                        1 Reply Last reply Reply Quote 0
                                        • samuel_tS Offline
                                          samuel_t
                                          last edited by

                                          @jql said:

                                          Also, I found you removed support for emissive materials, which would be a shame, as I use them for all my lighting applications in Thea for Sketchup and would find them cool to test on this pbr plugin.

                                          I opened an issue for this: Emissive materials don't glow. It would be great if a GLSL expert could help.

                                          1 Reply Last reply Reply Quote 0
                                          • JQLJ Offline
                                            JQL
                                            last edited by

                                            I'm afk today (phone here) but I'm on win10 and I have checked before that the nginx.exe file was there, though I don't know if that was the exact path.

                                            www.casca.pt
                                            Visit us on facebook!

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 1 / 6
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement