[Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020
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Great stuff! Just found out about this plugin. Look forward to trying it
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@chippwalters said:
Great stuff! Just found out about this plugin. Look forward to trying it
Thank you!
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The latest PBR plugin version (downloadable here) includes a toolbar
and one more material. -
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PBR plugin v1.4.3 :
- Checks required plugin.
- Externalizes material lib.
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I'm happy to announce that PBR plugin is now available through the SketchUcation PluginStore.
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v1.4.5 of PBR plugin fixes a light exposure issue in Viewport.
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Material Library of PBR plugin includes 100 materials --> Direct link to download it.
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I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?
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@macchu said:
I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?
PBR plugin requires this other plugin : glTF Exporter. Do you have installed it?
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Yes, sorry I forgot to mention that, but the glTF exporter is also installed.
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@macchu said:
Yes, sorry I forgot to mention that, but the glTF exporter is also installed.
Please open a Ruby Console* and paste this code:
PBR;;Viewport.reopen
Then send me resulting text or a screen capture.
(*) Window > Ruby Console
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Here is a screenshot of the resulting text.
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@macchu said:
Here is a screenshot of the resulting text.
[attachment=0:14hqw0ge]<!-- ia0 -->Screen Shot 2018-09-12 at 1.31.36 PM.png<!-- ia0 -->[/attachment:14hqw0ge]
Looks good. I don't understand why Viewport doesn't open.
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It should open in a Chrome browser?
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@macchu said:
It should open in a Chrome browser?
Yes. To be exact: It should open in a Chromium browser.
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I had "heard" of this, but this was the first time reading from beginning to end.
This is ambitious. Bravo. -
@samuel_t:
Bonjour, merci pour ce plugin, par contre depuis que je l'ai installĂ©, la fenĂȘtre Chromium s'ouvre Ă chaque dĂ©marrage de SketchUp, avec le dernier modĂšle chargĂ©, c'est un peu gĂȘnant. La camĂ©ra est assez limitĂ©e aussi, le zoom se bloque.
Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses. -
@didier bur said:
Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.
La caméra dans Chromium est gérée via une caméra A-Frame (framework qui s'appuie sur THREE.js).
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