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    [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

    Scheduled Pinned Locked Moved Plugins
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    • samuel_tS
      samuel_t
      last edited by

      PBR plugin v1.4.0 is out!

      What's new?

      • You can change sun elevation in Viewport. Sun and stars rise. πŸ˜„
      • You can save image in Viewport just by clicking on camera icon.
      • Hold mouse middle button to zoom more quickly in Viewport!
      • You can enter VR mode in Viewport β€” if you own a VR headset.
      • You can't change environment map from menu anymore. Sorry.
      • Material Library includes 79 materials! Thanks to Texture Haven.
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      • samuel_tS
        samuel_t
        last edited by

        PBR plugin v1.4.1 is out.

        • Enhances Material Editor UX.
        • Library includes 82 materials.
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        • chippwaltersC
          chippwalters
          last edited by

          Great stuff! Just found out about this plugin. Look forward to trying it πŸ˜„

          Currently working with Cross-Reality technologies

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          • samuel_tS
            samuel_t
            last edited by

            @chippwalters said:

            Great stuff! Just found out about this plugin. Look forward to trying it πŸ˜„

            Thank you! πŸ˜‰

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            • samuel_tS
              samuel_t
              last edited by

              The latest PBR plugin version (downloadable here) includes a toolbar

              sketchup-pbr-plugin-toolbar.png
              and one more material.

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              • pilouP
                pilou
                last edited by

                πŸ‘

                https://2img.net/h/s6.postimg.cc/9zsltvmlt/GIF_samu93.gif

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • samuel_tS
                  samuel_t
                  last edited by

                  PBR plugin v1.4.3 :

                  • Checks required plugin.
                  • Externalizes material lib.
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                  • samuel_tS
                    samuel_t
                    last edited by

                    I'm happy to announce that PBR plugin is now available through the SketchUcation PluginStore. πŸ˜„

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                    • pilouP
                      pilou
                      last edited by

                      πŸ‘

                      https://o.aolcdn.com/images/dims3/GLOB/legacy_thumbnail/630x315/format/jpg/quality/85/http%3A%2F%2Fi.huffpost.com%2Fgen%2F3708096%2Fimages%2Fn-CHAMPAGNE-628x314.jpg

                      https://s6.postimg.cc/c6p1c3ru9/mer_du_sud.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • samuel_tS
                        samuel_t
                        last edited by

                        v1.4.5 of PBR plugin fixes a light exposure issue in Viewport.

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                        • samuel_tS
                          samuel_t
                          last edited by

                          Material Library of PBR plugin includes 100 materials --> Direct link to download it.

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                          • M
                            macchu
                            last edited by

                            I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

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                            • samuel_tS
                              samuel_t
                              last edited by

                              @macchu said:

                              I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

                              PBR plugin requires this other plugin : glTF Exporter. Do you have installed it?

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                              • M
                                macchu
                                last edited by

                                Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

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                                • samuel_tS
                                  samuel_t
                                  last edited by

                                  @macchu said:

                                  Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

                                  Please open a Ruby Console* and paste this code:

                                  
                                  PBR;;Viewport.reopen
                                  
                                  

                                  Then send me resulting text or a screen capture.

                                  (*) Window > Ruby Console

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                                  • M
                                    macchu
                                    last edited by

                                    Here is a screenshot of the resulting text.

                                    Screen Shot 2018-09-12 at 1.31.36 PM.png

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                                    • samuel_tS
                                      samuel_t
                                      last edited by

                                      @macchu said:

                                      Here is a screenshot of the resulting text.

                                      [attachment=0:14hqw0ge]<!-- ia0 -->Screen Shot 2018-09-12 at 1.31.36 PM.png<!-- ia0 -->[/attachment:14hqw0ge]

                                      Looks good. I don't understand why Viewport doesn't open. πŸ˜•

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                                      • M
                                        macchu
                                        last edited by

                                        It should open in a Chrome browser?

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                                        • samuel_tS
                                          samuel_t
                                          last edited by

                                          @macchu said:

                                          It should open in a Chrome browser?

                                          Yes. To be exact: It should open in a Chromium browser.

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                                          • duanekempD
                                            duanekemp
                                            last edited by

                                            I had "heard" of this, but this was the first time reading from beginning to end.
                                            This is ambitious. Bravo.

                                            Duane Kemp

                                            Kemp Productions
                                            Puidoux, Switzerland
                                            Gallery:
                                            https://duanekemp.artstation.com/

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