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    [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

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    • samuel_tS Offline
      samuel_t
      last edited by

      v1.3.5 of PBR plugin has just been released. πŸ˜„

      • Enhance macOS support.

      • Upgrade Chromium browsers.

      • Update sunlight direction. Beta ❗

      • Add two materials to library.

      • Clarify menu and Viewport UI.

      • Fix camera's orbit control damping.

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      • samuel_tS Offline
        samuel_t
        last edited by

        PBR plugin v1.3.6 includes a library of 73 materials!
        Most have been converted from texturehaven.com.
        All these materials contain at least one normal map.

        PBR Materials.png

        Brick Wall.jpg

        Cobblestone.jpg

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        • samuel_tS Offline
          samuel_t
          last edited by

          The next PBR plugin version will include a virtual atmosphere (sun and stars). Demonstration:

          pbr atmosphere demo.gif

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          • samuel_tS Offline
            samuel_t
            last edited by

            PBR plugin v1.4.0 is out!

            What's new?

            • You can change sun elevation in Viewport. Sun and stars rise. πŸ˜„
            • You can save image in Viewport just by clicking on camera icon.
            • Hold mouse middle button to zoom more quickly in Viewport!
            • You can enter VR mode in Viewport β€” if you own a VR headset.
            • You can't change environment map from menu anymore. Sorry.
            • Material Library includes 79 materials! Thanks to Texture Haven.
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            • samuel_tS Offline
              samuel_t
              last edited by

              PBR plugin v1.4.1 is out.

              • Enhances Material Editor UX.
              • Library includes 82 materials.
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              • chippwaltersC Offline
                chippwalters
                last edited by

                Great stuff! Just found out about this plugin. Look forward to trying it πŸ˜„

                Currently working with Cross-Reality technologies

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                • samuel_tS Offline
                  samuel_t
                  last edited by

                  @chippwalters said:

                  Great stuff! Just found out about this plugin. Look forward to trying it πŸ˜„

                  Thank you! πŸ˜‰

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                  • samuel_tS Offline
                    samuel_t
                    last edited by

                    The latest PBR plugin version (downloadable here) includes a toolbar

                    sketchup-pbr-plugin-toolbar.png
                    and one more material.

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                    • pilouP Offline
                      pilou
                      last edited by

                      πŸ‘

                      https://2img.net/h/s6.postimg.cc/9zsltvmlt/GIF_samu93.gif

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • samuel_tS Offline
                        samuel_t
                        last edited by

                        PBR plugin v1.4.3 :

                        • Checks required plugin.
                        • Externalizes material lib.
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                        • samuel_tS Offline
                          samuel_t
                          last edited by

                          I'm happy to announce that PBR plugin is now available through the SketchUcation PluginStore. πŸ˜„

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                          • pilouP Offline
                            pilou
                            last edited by

                            πŸ‘

                            https://o.aolcdn.com/images/dims3/GLOB/legacy_thumbnail/630x315/format/jpg/quality/85/http%3A%2F%2Fi.huffpost.com%2Fgen%2F3708096%2Fimages%2Fn-CHAMPAGNE-628x314.jpg

                            https://s6.postimg.cc/c6p1c3ru9/mer_du_sud.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • samuel_tS Offline
                              samuel_t
                              last edited by

                              v1.4.5 of PBR plugin fixes a light exposure issue in Viewport.

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                              • samuel_tS Offline
                                samuel_t
                                last edited by

                                Material Library of PBR plugin includes 100 materials --> Direct link to download it.

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                                • M Offline
                                  macchu
                                  last edited by

                                  I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

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                                  • samuel_tS Offline
                                    samuel_t
                                    last edited by

                                    @macchu said:

                                    I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

                                    PBR plugin requires this other plugin : glTF Exporter. Do you have installed it?

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                                    • M Offline
                                      macchu
                                      last edited by

                                      Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

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                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        @macchu said:

                                        Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

                                        Please open a Ruby Console* and paste this code:

                                        
                                        PBR;;Viewport.reopen
                                        
                                        

                                        Then send me resulting text or a screen capture.

                                        (*) Window > Ruby Console

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                                        • M Offline
                                          macchu
                                          last edited by

                                          Here is a screenshot of the resulting text.

                                          Screen Shot 2018-09-12 at 1.31.36 PM.png

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                                          • samuel_tS Offline
                                            samuel_t
                                            last edited by

                                            @macchu said:

                                            Here is a screenshot of the resulting text.

                                            [attachment=0:14hqw0ge]<!-- ia0 -->Screen Shot 2018-09-12 at 1.31.36 PM.png<!-- ia0 -->[/attachment:14hqw0ge]

                                            Looks good. I don't understand why Viewport doesn't open. πŸ˜•

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