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    [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

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    • samuel_tS Offline
      samuel_t
      last edited by

      Next PBR plugin version will include a (micro) library of royalty-free PBR materials.
      These will be available in "Materials" tray. Render-example with "Wooden Palisade 01":

      Wooden Palisade 01

      This should allow new users of plugin to become familiar with PBR materials.

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      • N Offline
        nlipovac
        last edited by

        Hi, I have one question.
        What is stopping you in developing this plugin as synced rendering plugin for Sketchup (or maybe as an overlay to SU window)? Is this far-fetched for me to think like this?

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        • samuel_tS Offline
          samuel_t
          last edited by

          @nlipovac said:

          Hi, I have one question.
          What is stopping you in developing this plugin as synced rendering plugin for Sketchup (or maybe as an overlay to SU window)? Is this far-fetched for me to think like this?

          At dev. beginning, I've thinked about a PBR Viewport synced with SketchUp...
          That implies using internal browser but external browser is more up-to-date.

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          • JQLJ Offline
            JQL
            last edited by

            Thea has viewport rendering which, for single monitors brings sketchup to life. Your plugin, as it is realtime, would be amazing with viewport rendering.

            www.casca.pt
            Visit us on facebook!

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            • N Offline
              nlipovac
              last edited by

              Right like that JQL, I am quite impressed by this plugin and like to Blender is Eevee this would be a great plugin for SU if it would be implemented as an overlay to SU.

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              • samuel_tS Offline
                samuel_t
                last edited by

                @nlipovac said:

                Right like that JQL, I am quite impressed by this plugin and like to Blender is Eevee this would be a great plugin for SU if it would be implemented as an overlay to SU.

                By "overlay", you mean a top window a bit like PBR Material Editor? Fullscreen or splitscreen?

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                • N Offline
                  nlipovac
                  last edited by

                  This is Thea rendering in SU window, the same thing Vray have also.

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                  • N Offline
                    nlipovac
                    last edited by

                    @nlipovac said:

                    This is Thea rendering in SU window, the same thing Vray have also.


                    Clipboard01.jpg

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                    • N Offline
                      nlipovac
                      last edited by

                      It was just an idea, thank you for this that you already accomplished with this plugin. πŸ˜„

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                      • samuel_tS Offline
                        samuel_t
                        last edited by

                        Overlay feature request is out of my skills for now. Maybe another dev can, since code is open-source.

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                        • samuel_tS Offline
                          samuel_t
                          last edited by

                          Thank you for your idea. πŸ˜„

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                          • JQLJ Offline
                            JQL
                            last edited by

                            I will talk about this case with someone...

                            www.casca.pt
                            Visit us on facebook!

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                            • samuel_tS Offline
                              samuel_t
                              last edited by

                              @jql said:

                              Thea has viewport rendering which, for single monitors brings sketchup to life. Your plugin, as it is realtime, would be amazing with viewport rendering.

                              Yeah. There is an expensive workaround: to buy several monitors. πŸ˜† More seriously, I will try to find a way to synchronize PBR Viewport with SketchUp.

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                              • filibisF Offline
                                filibis
                                last edited by

                                @samuel_t said:

                                • Plugin comes with a tiny PBR materials library. Donate to make it grow!

                                Take a look at these websites for free (CC0) textures: Pixel-Furnace, CC0Textures, freepbr. You can provide link to these sites maybe?

                                I think you should indicate that we need to open a collection to use PBR materials you provided. People may not find PBR folder you generated easily.

                                In addition to 'saving, opening and creating' a model, when we "apply all changes" in the PBR material editor, Chromium pops-up and updates the view as well.

                                HDR images working fine πŸ‘ Can we rotate them somehow? That would be cool πŸ™‚

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                                • samuel_tS Offline
                                  samuel_t
                                  last edited by

                                  @filibis said:

                                  @samuel_t said:

                                  • Plugin comes with a tiny PBR materials library. Donate to make it grow!

                                  Take a look at these websites for free (CC0) textures: Pixel-Furnace, CC0Textures, freepbr. You can provide link to these sites maybe?

                                  Hello filibis, thanks a lot for these links.

                                  @filibis said:

                                  I think you should indicate that we need to open a collection to use PBR materials you provided. People may not find PBR folder you generated easily.

                                  I added following sentence in official README:
                                  Additionally, you should have a new "PBR" materials collection in "Materials" tray. Enjoy! πŸ˜‰

                                  @filibis said:

                                  In addition to 'saving, opening and creating' a model, when we "apply all changes" in the PBR material editor, Chromium pops-up and updates the view as well.

                                  You are right. I forgot to mention this case.

                                  @filibis said:

                                  HDR images working fine πŸ‘ Can we rotate them somehow? That would be cool πŸ™‚

                                  I don't understand. You want to rotate HDRi?

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                                  • filibisF Offline
                                    filibis
                                    last edited by

                                    @samuel_t said:

                                    I don't understand. You want to rotate HDRi?

                                    Yes. Rotating the HDRi 360Β° will change the lighting directions since HDRis gather light intensity from the brightness of pixel colours. Thus normal maps will behave accordingly.

                                    Something like this:

                                    https://snakehillgames.files.wordpress.com/2013/10/stonewall_twoprofiles.gif

                                    Or simply to change background view:

                                    https://i.stack.imgur.com/mx02K.gif

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                                    • samuel_tS Offline
                                      samuel_t
                                      last edited by

                                      I understand now. Thanks for the trick!

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                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        A new version is available, 1.3.2.

                                        • Add macOS support. Test n' report.
                                        • Add 2 new materials in PBR library.
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                                        • samuel_tS Offline
                                          samuel_t
                                          last edited by

                                          A new version is available, 1.3.3.

                                          • Add exposure control in Viewport.

                                          Exposure

                                          • Add one material to "PBR" library.

                                          • Disable Viewport update on save.
                                            It was too slow. I recommend to set a shortcut for menu entry "Force Viewport Update".

                                          Shortcut

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                                          • P Offline
                                            peerman
                                            last edited by

                                            Hi, I really want to test this plugin but when I install the plugin (or after restarting SU) I get the message that Chromium cannot be found "Get latest". I'm working on a Mac. I can change materials but force viewport update crashed SU. I'm also not sure how I can start a render? Is that the force viewport update or am I missing something. The help page on github is not really helping as well.

                                            I hope you can help/fix. The plugin looks promissing! Thanks!

                                            Best,
                                            Peter

                                            iMac i7 4,2GHz, 32GB RAM, OS X 10.13.5, Sketchup 2018 Pro, ArchiCAD 21, V-Ray 3.6

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