[Plugin] ClothWorks v1.8.0 - 28 Apr 2024
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I hope, it will be updated.
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Hi all, the ClothWorks is now updated for SU2024. Thank you for your patience!
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Hi,
I receive an error message when importing a license.18-Apr-24 19:13:56 validate_response_error Error in the License Validation--Response from Sketchucation: License seats exceeded.
18-Apr-24 19:00:51 validate_response_error Error in the License Validation--Response from Sketchucation: License seats exceeded.
18-Apr-24 18:59:02 validate_response_error Error in the License Validation--Response from Sketchucation: License seats exceeded.
18-Apr-24 18:58:45 validate_response_error Error in the License Validation--Response from Sketchucation: License seats exceeded. -
@FlawinneF
Have you got the newest version of the SketchUcation Tools installed ?
It handles the licensing system.
You can also login to you own licenses on this site using the link in the Extensions > SketchUcation submenu... My Licenses at SketchUcation...
https://sketchucation.com/webshop/my-licences.php
There you can manage all of your licenses... -
@TIG thank you, it's activated
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@Anton_S Why not fix the problem of the bar remaining active on Mac !!!
if tb.get_last_state == TB_NEVER_SHOWN tb.show else tb.restore end
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@FlawinneF Thanks for that tip. I never knew about the get_last_state or restore. Will utilize in next release
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@Anton_S
I use this usuallytb.show if tb.get_last_state.abs == 1 # TB_VISIBLE/NEVER
Has the same result...
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Version 1.8.0 released.
- Fix adaptive grid not working properly for some models on Mac OS X
- Show toolbar properly on Mac OS X. Thanks @FlawinneF and @TIG
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Sorry I didn't, say thank you sooner, thank you for everything
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@Anton_S Hello, Mr. Anton. I don't know when you will initiate the redevelopment of MSPhysics. As far as I know, countless people are looking forward to this project. Alternatively, you can develop a plugin that can partially implement certain functions.
For example, a simulation tool that can implement simulation functions similar to fusion360 and SolidWorks may not require embedding a physics engine (I'm not sure), but only adding axes and motors, as well as collision detection. Used for designing machinery, mechanical gif diagrams, and checking the rationality of mechanical design in sketchup. I hope to receive your reply.
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