Vray causing weird image distortion
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Good morning,
I have a deadline to complete this work today/tomorrow and have been struggling to understand why VRay is doing this every time I render.
When it renders a square (bucket), every now and then it'll render the next one too many pixels higher/lower than the one at the side. Hard to explain, but you can see in the attachment if you zoom in.
I'm assuming it's just a setting or variable I need to tweak, but can't find anything on google. Please let me know ASAP if anyone knows how to fix this!
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