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    • L Offline
      liam887
      last edited by

      Wow that some really great linework you got going, how long do you spend hiding/showing certain lines you want in Geometry? I am somewhat more lazy, I export all lines and then re-draw them how I need in Photoshop.

      VISIT MY ONLINE GALLERY
      http://www.robotsvdinosaurs.com/

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      • HieruH Offline
        Hieru
        last edited by

        Wow! I didn't imagine so much of the work would be done in SUp.

        There is a quite a lot of difference in the quality of the line work (between SUp and the final images). That's why I assumed that you had exported to Illustrator. Is this done by simply exporting at a really high resolution and then scaling down?

        www.davidhier.co.uk

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        • JQLJ Offline
          JQL
          last edited by

          Labour of love! Thank you for sharing!

          www.casca.pt
          Visit us on facebook!

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          • L Offline
            L i am
            last edited by

            Exsuisite candy land mate, brilliant!

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            • L Offline
              L i am
              last edited by

              htb12.jpgBirdbath 1.jpgHoratio 3.jpg

              Hi Rodrigo, there is an artist here in Western Australia called: Horatio T Birdbath ( yes that his legal name). He works in 2d on mainly walls. I kinda,sorta find some similarities. His work is also amazing ๐Ÿ‘


              Birdbath 2.jpg

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              • R Offline
                rodrigo_cerci
                last edited by

                @liam887 said:

                Wow that some really great linework you got going, how long do you spend hiding/showing certain lines you want in Geometry? I am somewhat more lazy, I export all lines and then re-draw them how I need in Photoshop.

                Hey Liam, i actually don't spend thaat long. I use AMS Soften Edges, and it helps me a lot hidding the edges i dont need to show over. And in render phase i separate the edges and profiles channels so at the final image i lighten the edges and multiply the profiles on photoshop to give a cool look. ๐Ÿ˜„

                Hieru, about the quality of the lines, yes! Thats about it, i usually export the final image as big as i can get from Sketchup (9800x5400 something like that, for me here Sketchup dont support bigger size over 9999px) and them i mix them up on Photoshop.

                Hahahah! By the way that guy artwork is awesome! ๐Ÿ˜„D

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                • L Offline
                  liam887
                  last edited by

                  'And in render phase i separate the edges and profiles channels so at the final image i lighten the edges and multiply the profiles on photoshop to give a cool look'

                  Oh cool thats my workflow too!

                  VISIT MY ONLINE GALLERY
                  http://www.robotsvdinosaurs.com/

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    ๐Ÿ˜ฎ ๐Ÿ‘ wow - this is a totally unique thing here !

                    never trust a skinny cook

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                    • StinkieS Offline
                      Stinkie
                      last edited by

                      Quite impressive! ๐Ÿ‘

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                      • pmolsonP Offline
                        pmolson
                        last edited by

                        So unexpected! Made me smile immediately. Thanks.

                        paul

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          Brilliant images, they put a smile on my face too. All of those artists make a positive contribution to the happiness level of those who see them and in my book that puts them on the top shelf of humanity.

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