Kerkythea Rendering Problem
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I'm running SU8, with the Kerky exporter plugin and using the current version of Kerkythea.
I'm only able to render using the 03.Photonmap-Quick setting on this particular model, otherwise the render stops and I get the following message:
"Some errors appeared during rendering- please check console logging. The rendering may be incorrect in certain areas (black dots) or completely black due to an initialization error. It may also be that there are not enough resources to support the rendering technique used due to scene complexity. Please save your scene!"
Any thoughts? Our IT person checked the resources during render and said there is plenty of memory.
This is what the console Log said:
%(#FF0000)[Warning: Can not set parameter Final Gathering of object Density Estimation
Warning: Can not set parameter Mesh Subdivision of object Density Estimation
Warning: Can not set parameter ./Final Gathering/Hardware Rendering of object Density Estimation
Warning: Can not set parameter ./Final Gathering/Final Gathering Rays of object Density Estimation
Warning: Can not set parameter ./Final Gathering/Crop Intensity (HR) of object Density Estimation
Warning: Can not set parameter ./Final Gathering/Accuracy of object Density Estimation
Warning: Overriding irradiance precomputation in multithreading mode.
Using 8 worker threads of Standard Ray Tracer - custom networking
Building Octree : |ooooooo|ooooooo|ooooooo|ooooooo|ooooooo| (7 seconds)
Octree Analysis (1351817 triangles, 896688 nodes, 518283 leaves, 0 unmeshed objects, 0 instances, 131Mb memory)
Final Gathering: Using secondary irradiance estimator Density Estimation
Mesh Estimation : |ooooooo|ooWarning: Exception caught during init procedure (Initializing Meshes)
Final Gathering Statistics and Information
Max Gathering Depth : 1, Max Tracing Depth : 5
Gathering Rays : 150, Interpolation Accuracy : 0.25
Total Gatherings : 0, Total Interpolations : 0
Total Ray Tests : 2099606, Intersections found : 2097473
Finished in 11 seconds!]Thanks.
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The only person I know still using KT is DaveR.
Majid does have a book on KT in the shop. I haven't used it in years.
Are you using the 64bit version of KT? The 32bit version can only access a limited amount of RAM.
Failing that you could try asking Fletch over in the TwiLight forums. He is super knowledgeable about KT and it's inner workings.
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Rich,
Thanks for the helpful comment.
Ben
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There could be some corruption within the model - try copying & pasting everything into a new file & keep your fingers crossed!
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I'll try that. Thanks JGA.
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