Lo-Poly Rock Modeling and Texturing
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It's sped up a bit and has some annotations...
Download model
[3dwh:1setm7tw]12ed337f-eb32-42ef-b7c1-482543b0499b[/3dwh:1setm7tw] -
Great. I wanted to know more about proper low-poly modeling the way Ken does all the forms in his conceptual drawings. Substance painter is perhaps step beyond, but this helps.
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Always best to start with some crude primitive form and brute force it into shape.
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It would be cool with erode too.
But cool cool cool is the groovy coolness of the tune!
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It would. But you'll learn nothing
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@rich o brien said:
It would. But you'll learn nothing
I will learn vertex tools. I will! It's an as cool plugin as the tune you put.
And I really dig your simple aproach to painter. It's really effective!
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With your input, this post could be even better π
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