Medeek Wall Plugin
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@medeek said:
Wow, interesting video put out just yesterday:
Wow, this is a bit of a crossover for me. I am VERY familiar with Matt Petrowsky from his EXTENSIVE set of FileMaker database development videos on FileMakerMagazine.com. Very interesting to see that he now also has an interest in SketchUp and particularly Medeek. Pretty cool.
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An example of the CVS output loaded into Excel:
Notice that have switched the order of some of the parameters to a more logical order.
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Version 1.7.8 - 01.03.2021
- Added the Shearwall Schedule tool to the SW toolbar.
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First look at shearwall blocking:
Note that in this example the blocking has been rotated 90 degrees. The rotation parameter allow for zero or 90 deg. rotation. Also note that any number of rows of blocks can be specified. In this case I had a 12' wall so I went with blocking at 4' and 8' (48,96).
Each shearwall panel can have its own blocking which is independent from other shearwalls and is also independent of any general wall blocking.
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Version 1.7.9 - 01.05.2021
- Enabled blocking within the shearwall module.
The blocking module algorithm for shearwalls was a bit more of hassle than I had hoped but after about 16 hours of scratching my head I managed to cobble it together. I'm fairly happy and confident with the results but I am sure there will be a few cases where it may need further refinement. The true debugging process really only starts now as I hand it over to the customer to use in real design situations.
I've beaten the Shearwall "horse" for about a week now (Dec. 27th - Jan. 5th), I do have more engineering work that can be done but I think I will probably give it a rest for a while and move on to other hot items within the Truss plugin.
If you have additional items that you would like to see added to this module please feel free to send me an email. I am much more likely to address follow up items when the programming is still fresh on my mind. A month from now it will take more effort to dig back into the shearwall module and add or improve existing features.
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Version 1.7.9b - 01.05.2021
- Added the following Simpson Strong-Tie holdowns to the shearwall module: HTT4, HTT5, HDQ8.
Added per customer request.
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Version 1.7.9c - 01.09.2021
- Added the following Simpson Strong-Tie holdowns to the shearwall module: HHDQ11, HHDQ14.
Another customer request.
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Version 1.8.0 - 01.16.2021
- Added a "Remove Cladding Lines" option within the global settings.
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I've been meaning to add the sliding glass door type for a while but it always seems to get pushed back due to some other priority. So tonight I hammered out the final details and I will work on adding it as an additional door type.
I am using Andersen's 100 series (no flange) sliding glass door as the template. This should provide a fairly universal option for a sliding glass door. More exotic options can always be inserted by the user.
Initially I will disable sidelites and transoms for this door type however I will probably add those options in at a later date as they are requested.
My quick and dirty diagram outlining the dimensions for this door type:
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First look at a sliding glass door:
Note that sliding glass doors are quite a bit different from regular swing doors, obviously they slide when opened (not rotate). However, there are also other parameters in the draw and edit menu that are not applicable.
The SLD can be specified as a left or right hand door.
I have not yet enabled sidelites or transoms for this door type. Additionally, only rectangular door geometry is allowed for this door type.
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Version 1.8.1 - 01.18.2021
- Added sliding glass doors to the door module.
This item has been on the todo list for far too long. I'm excited to finally get it out the door, no pun intended.
View model here:
https://3dwarehouse.sketchup.com/model/ba03e59c-cc03-4824-819f-f792f05a2943/Sliding-Glass-Door-1
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Version 1.8.1b - 01.19.2021
- Added an "Animation" parameter to the General tab of the Global Settings.
- Enabled "animated" opening and closing of sliding glass doors.
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Version 1.8.1c - 01.20.2021
- Enabled "animated" opening and closing of single and double man doors.
- Enabled "animated" opening and closing of garage doors.
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I will work on adding in a second sheathing layer and organizing the draw and edit menus a bit better:
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First look at an exterior wall with the second layer of sheathing material installed. In this case I have chosen foam insulation as the material:
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Either layer can be any of the typical sheathing materials as well as custom materials from the Material Library.
You can use Zip Sheathing on Layer 2 and insulation on Layer 1 as shown:
*Cladding layer turned off for visibility.
** Each sheathing layer is set to "LAP" at the corners. -
A couple more possible permutations:
If you turn off layer 1 of the sheathing the 2nd layer will be installed as if the first layer existed which allows one to introduce an air gap (equal to the thickness of layer 1) between the sheathing and framing.
The second example shows an air gap between the framing and sheathing and an air gap between the sheathing and cladding (via the cladding air gap parameter).
Now I just need to do a whole ton of error checking to make sure all of the other routines for placing doors, windows, trim, quoins, and annotations all work seamlessly when this second layer of sheathing is invoked. It will be another 2-3 days of tedious checking and testing, at a minimum.
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Version 1.8.2 - 01.26.2021
- Enabled a second layer of sheathing for exterior rectangular walls.
- Added four additional parameters to the Sheathing tab of the Global Settings.
!!! CAUTION !!!
Upgrading from all previous versions of the wall plugin to this version (1.8.2) will require that all rectangular wall presets be deleted and recreated. Please do not upgrade to this latest version until you understand the implications of this upgrade. Also note that the 2nd layer of sheathing has not been implemented for gable, shed or hip wall types, only for rectangular walls. -
As I was wrapping things up today with the new release (Version 1.8.2) I got yet another email requesting steel studs be incorporated into the plugin.
With a bit of clever manipulations of some basic materials applied to certain faces you can create a fairly realistic looking steel stud (also one face is hidden):
View model here:
https://3dwarehouse.sketchup.com/model/967d7267-f6c3-4838-974b-85070e19629f/Steel-Studs-Study-1
The problem I see with this is that the stud lengths are really not the correct lengths that the steel studs would be. The other major issue is that the around openings the configuration of steel studs with steel headers is a bit more complex than a standard wood framed wall.
So barring major changes to the code the best I can probably do right now is a "cosmetic" steel framed wall. To do this properly would require entirely new algorithms for bottom and top channels, steel headers and the proper configuration of the king stud to header connections.
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