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    Aerial photo on Topography Issues

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    • S Offline
      studioe
      last edited by

      The aerial has the "use as material" checked. It's also a projected material.
      I'm not sure if I'm answering your question, but if I tried to apply the aerial while it was in it's group, it applied it to every polygon independently. If I sampled it while I was in the group, it applied it holistically. But I don't know what to make of the inconsistency and random poly's.

      Here's a closeup. I simplified the contours before generating the sandbox. Wish there was a way to smoothen out the jaggedness. I tried soften but no good.


      capture427 Feb. 24.jpg

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Can you import the image as a texture and scale it to match the sandox terrain then set it as projected?

        Then paint the sandbox with the sample image.

        Download the free D'oh Book for SketchUp πŸ“–

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        • S Offline
          studioe
          last edited by

          Yes, that's sort of what I did. However the image is much larger than the sandbox which is a strange shape based on the area of the survey. About 3/4 of the image is placed correctly...it's just the random triangles. It looks fine on the google terrain I imported and placed the same image on (see attached). Just less accurate.


          capture428 Feb. 24.jpg

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Can you share an area with the funky texture?

            No need to add the text just the mesh

            Download the free D'oh Book for SketchUp πŸ“–

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            • S Offline
              studioe
              last edited by

              Here ya go!

              Thanks!

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                Here I go!

                Download the free D'oh Book for SketchUp πŸ“–

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                • S Offline
                  studioe
                  last edited by

                  Hmm...too big to attach.
                  Here's the CAD file I imported to create the topo. Maybe There's another way to bring it in? I used simplify contours with a 30 degree factor.


                  closeup of 3D surface - too large to attach here


                  skp file with topo imported.

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Did you try TopoShaper?

                    It could take several minutes to process that terrain but the output would be superior and easier to project the texture to.

                    Maybe work in isolated area then combine.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • S Offline
                      studioe
                      last edited by

                      I couldn't get that to load on SKP2016.
                      I uploaded the topo - figured you or someone else could make sense of it.

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        I tried Toposhaper on an area and it worked fine.

                        Trying it on the whole mesh didn't work as well and it bug splatted.

                        Toposhaper does work on 2016 as that's what I ran it on. Hi

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • pbacotP Offline
                          pbacot
                          last edited by

                          If your terrain is clean and connected, and softened-smoothed to one surface, With hidden geometry showing project image onto one face (or set the current face material to projected). Sample that face. Then with hidden geometry off, paint the whole surface. Or did you try this?

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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