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    Moving all components to origin

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    • sdmitchS Offline
      sdmitch
      last edited by

      @dennis_n said:

      Is there any way to automate this process? (I'll have to perform this in the future on many models (()
      Dennis

      Probably if you would list the manual steps you are using to accomplish the result you want along with some screen shots of the before and after.

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • D Offline
        Dennis_n
        last edited by

        1 Press import
        2. Pick file
        3. Pick 0,0,0 as insertion point
        4. repeat 176 times


        QQ Photo20170202150111.jpg

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        • sdmitchS Offline
          sdmitch
          last edited by

          Is this the 'before' or 'after'?

          Could you post a couple of .obj files?

          Nothing is worthless, it can always be used as a bad example.

          http://sdmitch.blogspot.com/

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          • R Offline
            rv1974
            last edited by

            you could install a trial version of 3DS Max and run a 'batch import' script from scriptspot.com. and attach all the patches into one object. Or just have patience,- it's a 3-4 hours job +-

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            • TIGT Offline
              TIG Moderator
              last edited by

              How about something like this ?
              Select all of the 'containers' to be moved to the model's origin...

              Sketchup.active_model.selection.each{|e|
                pt=e.transformation.origin
                ve=pt.vector_to(ORIGIN)
                tr=Geom;;Transformation.translation(ve)
                e.transform!(tr)
              }
              

              ???

              TIG

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              • D Offline
                Dennis_n
                last edited by

                Error: #<NameError: uninitialized constant Transformation>
                <main>:3:in block in <main>' <main>:in each'
                <main>:in `<main>'

                Ruby is a foreign language to me (. It gave me an error.

                Positioning to origin is a half task. another task is to import multiple files (instead of 1 by 1)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Sorry my typo.
                  I've corrected the code - please retry...

                  TIG

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                  • D Offline
                    Dennis_n
                    last edited by

                    Woo hooo!!! it works!!!

                    2 more questions then:

                    1. how do I make a button out of it?
                    2. How to import a few hundred (DAE) objects simultaneously?
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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      1. Make file, encoded as UTF8, named say AAA.rb - containing the following lines.
                        ` module Dennis_n

                      cmd=UI::Command.new("AAA"){
                      XXX
                      }
                      cmd.tooltip='AAA...'
                      cmd.status_bar_text='AAA...'
                      cmd.small_icon=File.join(File.dirname(FILE), 'AAA-16x16.png')
                      cmd.large_icon=File.join(File.dirname(FILE), 'AAA-24x24.png')
                      toolbar=UI::Toolbar.new('AAA')
                      toolbar.add_item(cmd)
                      toolbar.restore if toolbar.get_last_state.abs==1

                      end`

                      The images used for the buttons are expected to be in the same folder as the RB file.
                      Here they are expected to be 16 and 24 px square.
                      Replace the AAA text with whatever name you want...
                      Add the lines of 'code' inside the command's { } replacing XXX...


                      1. Much more complicated... But it already exists !
                        See this... http://sketchucation.com/pluginstore?pln=import_from_folder
                        Usage: http://sketchucation.com/forums/viewtopic.php?p=331966#p331966

                      You run it from the Ruby Console - but of course a toolbar is possible using the above method...

                      TIG

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                      • D Offline
                        Dennis_n
                        last edited by

                        1. I feel ashamed, making a button is over my head. However, just pasting the script in to the command line, works.

                        2. Import does bring the files in. The script doesn't place the imported DAEs into the model. It just loads them into the memory. I can see them in my component menu but not in the moles. (during manual placement - I got to click to place the DAE in. With the script -there is no click to place it.) How to do?

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