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    MSPhysics ice stage for AntonS

    Scheduled Pinned Locked Moved Plugins
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    • cottyC Offline
      cotty
      last edited by

      Great MSPhysics example!

      my SketchUp gallery

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      • pbacotP Offline
        pbacot
        last edited by

        Wow.... wow!

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • soloS Offline
          solo
          last edited by

          Awesome, looking as the construction image, I'd go mad, too much happening for my little brain to keep up with.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • fredo6F Offline
            fredo6
            last edited by

            @Faust07

            I am really impressed, both by your artistic sense and your technical mastership...and indeed by MSPhysics, which look extremely powerful. You animation is a real movie that deserves a prize!

            Fredo

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            • ntxdaveN Offline
              ntxdave
              last edited by

              I pretty much agree with what Fredo said. 👍 👍

              I am particularly intrigued with the motion of the various pieces of water movement. The spray and waves are very nice.

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              • F Offline
                faust07
                last edited by

                Thanks guys for the kind words. But the praise goes with priority to you, because you are advancing SketchUp, either with helping comments in the posts or with fantastic plugins (Fredo6). My goal as a user is to support the combination of SketchUp and Physics, because there lies an incredible potential in it (apart from the game engines).

                It seems that there still lack the necessary imagination to recognize the possibilities. Good examples are enough since SketchyPhysics but there is little feedback from users after SketchyPhysics received unjustly.

                I wish I had more idea of Ruby programming to translate good examples of SketchyPhysics into the more advanced MSPhysics - but time will tell...

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                • A Offline
                  Anton_S
                  last edited by

                  Hey Faust,

                  That's really amazing! Just astounding!

                  Thank you very much,
                  Anton

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                  • F Offline
                    faust07
                    last edited by

                    Nice that you like it, Anton.
                    That's largely your work and the preliminary work of the people who have developed the physics engine.
                    I scratch here, of course, only at the top of what is possible.
                    The simulation and animation of living things could be a little more sophisticated.
                    A good approach is the model "Real Springs" by PituPhysics (3D Warehouse) and what I hardly dare to dream, the first point on your TODO-list:
                    "•Implement cloth and soft bodies interface."
                    The others on the list, I can not wait ( 😎 ) are:
                    "•Implement user mesh collision interface.
                    •Add fracture/split interface.
                    •Add your own convex decomposition algorithm."
                    😉 👍

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                    • A Offline
                      Anton_S
                      last edited by

                      Maybeh one day lol

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                      • O Offline
                        otb designworks
                        last edited by

                        Thanks for the details! That is one impressive animation.

                        Cheers, Chuck

                        OTB Designworks is on Youtube

                        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                        • F Offline
                          faust07
                          last edited by

                          Thanks again.
                          The beauty is that you can achieve great effects with little effort with MSPhysics...

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                          • chriC Offline
                            chri
                            last edited by

                            Hi

                            Faust , you are incredible
                            A fool job for a magnificient poetic result, your are an artist !

                            Chri

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                            • pilouP Offline
                              pilou
                              last edited by

                              Wonderful clip video! 😎
                              Bravo! 👍

                              Ps Music by ?

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • F Offline
                                faust07
                                last edited by

                                Thanks also to you, Chri and Pilou, for the kind words! And for the setting into the SketchUp "Hall of Fame" ...
                                On the music I'm not particularly proud of. Here I strummed on the guitar a little and also improvised the text.
                                I have the piece used because it accompanies the uniformity of simulation and extends over the full duration of the video.
                                The content of the text does not match the content of the video... Sorry

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  No problem ! It's perfect for me! I had believed that was Tom Waits! 😎

                                  and like this you will not have problem of copyright! 👍

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • M Offline
                                    mptak
                                    last edited by

                                    LOVE THE MUSIC....and of course the animation. What a wonderful tribute to a great effort by AS.

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                                    • F Offline
                                      faust07
                                      last edited by

                                      NOT THE MUSIC... 😎 But the rest - yes!

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                                      • R Offline
                                        Rabtouze
                                        last edited by

                                        Très belle réalisation !!! Bravo
                                        Je la découvre après avoir craqué en essayant de faire tourner mon projet de moteur Stirling. Grr...
                                        Ça fait du bien de voir que, avec de la patience et de la rigueur, on peut faire de très belle choses...
                                        Bref, du coup, je recherche quelqu'un qui pourrait m'expliquer pourquoi mon moteur se disloque après quelques tours. Je crains de ne pas avoir compris les subtilités liées aux paramètres présents dans la fenêtre "MSPhysics UI". Si ça vous inspire, je mets mon fichier en PJ. Si nécessaire, je peux vous donner plus d'explications sur son fonctionnement.
                                        Merci,


                                        stirling_6_3.skp

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                                        • F Offline
                                          faust07
                                          last edited by

                                          En premier lieu, la désintégration pourrait être une conséquence de la géométrie concave de certaines pièces.
                                          Par exemple, les pièces avec des trous oblongs devraient être composées d’éléments convexes individuels. Il y a un plugin pour Fredo6.
                                          Vous devez activer "Collision Wireframe" dans l'interface utilisateur de MSPhysics sous Debug Draw et tester la précision géométrique de votre modèle.
                                          Bonne chance! (Google Translator)

                                          In the first place, the falling apart could be a consequence of the concave geometry of some parts.
                                          For example, parts with slotted holes should be composed of individual convex elements. There is a plugin for Fredo6.
                                          You should activate "Collision Wireframe" in the MSPhysics UI under "Debug Draw" and test your model for geometric accuracy.
                                          I wish you success!

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                                          • R Offline
                                            Rabtouze
                                            last edited by

                                            @faust07 said:

                                            En premier lieu, la désintégration pourrait être une conséquence de la géométrie concave de certaines pièces.
                                            Par exemple, les pièces avec des trous oblongs devraient être composées d’éléments convexes individuels. Il y a un plugin pour Fredo6.
                                            Vous devez activer "Collision Wireframe" dans l'interface utilisateur de MSPhysics sous Debug Draw et tester la précision géométrique de votre modèle.
                                            Bonne chance! (Google Translator)

                                            In the first place, the falling apart could be a consequence of the concave geometry of some parts.
                                            For example, parts with slotted holes should be composed of individual convex elements. There is a plugin for Fredo6.
                                            You should activate "Collision Wireframe" in the MSPhysics UI under "Debug Draw" and test your model for geometric accuracy.
                                            I wish you success!

                                            OK, Merci beaucoup pour ces conseils !!!
                                            Je les mets en application dés que je peux et je vous redis si ca marche 😄

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