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Explode and regroup script?

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  • G Offline
    gregswk
    last edited by 15 Sept 2016, 13:14

    Hi guys!
    I have many groups (about 300) in my model and I'd like to explode and regroup each group, ONE BY ONE.
    Is there a script to do it automatically?

    *I'm attaching a .skp file with 2 of my groups.


    DROP TO TERRAIN_SKP6.skp

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    • S Offline
      sdmitch
      last edited by 15 Sept 2016, 14:31

      @gregswk said:

      Hi guys!
      I have many groups (about 300) in my model and I'd like to explode and regroup each group, ONE BY ONE.
      Is there a script to do it automatically?

      *I'm attaching a .skp file with 2 of my groups.

      Why? Is there a point to this exercise?

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • P Offline
        pilou
        last edited by 15 Sept 2016, 14:52

        From your example you want explode these 2 groups above the terrain for make only one group ?
        (because they are pasted) ? For make a "unic solid" ? So for delete internal common faces?

        If yes or similar take a look at this post ! ๐Ÿ˜‰
        More this one ! (for coders)

        unic_solid.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • G Offline
          gregswk
          last edited by 16 Sept 2016, 01:49

          @sdmitch said:

          Why? Is there a point to this exercise?

          Hi! The reason is that I can't use "drop to terrain" plugins like DropGC and Raytracer. I select the groups and click the plugin but nothing happens.
          BUT if I explode and regroup them (one by one), everything works normally. I really dont know why...

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          • G Offline
            gregswk
            last edited by 16 Sept 2016, 02:28

            @pilou said:

            From your example you want explode these 2 groups above the terrain for make only one group ?
            (because they are pasted) ? For make a "unic solid" ? So for delete internal common faces?

            If yes or similar take a look at this post ! ๐Ÿ˜‰
            More this one ! (for coders)

            [attachment=0:1eoovfrz]<!-- ia0 -->unic_solid.jpg<!-- ia0 -->[/attachment:1eoovfrz]

            Hi! Actually I want to remain each group without mixing with others entities, because in my case they are all buildings (after ~exploding and regrouping each one of them~ I'll use the plugin DropGC).
            I dont know why: the way the groups are now dont let me use drop to terrain plugins. Do they have any definition or sth? If yes, is there a way to reset them?

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            • P Offline
              pilou
              last edited by 16 Sept 2016, 08:54

              SmartDrop works for any terrain but maybe that is not that you want ? ๐Ÿค“ (Right Click on Selection)

              And sure that resovle not the little mystery! ๐Ÿ˜„

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • P Offline
                pilou
                last edited by 16 Sept 2016, 09:03

                In this special case (flat terrain) ๐Ÿ˜„
                If you Select All Groups / Right Click / Make Component : the Ray Tracer works!

                Then just explode one time and you have your original groups on the terrain!

                But sure your groups have a special state! ๐Ÿ˜ฒ
                A little mystery! ๐Ÿ˜ฎ

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • G Offline
                  gregswk
                  last edited by 16 Sept 2016, 13:43

                  @pilou said:

                  In this special case (flat terrain) ๐Ÿ˜„
                  If you Select All Groups / Right Click / Make Component : the Ray Tracer works!

                  Then just explode one time and you have your original groups on the terrain!

                  But sure your groups have a special state! ๐Ÿ˜ฒ
                  A little mystery! ๐Ÿ˜ฎ

                  My terrain isnt flat ๐Ÿ˜ข
                  Yeah...Maybe a big mystery!
                  Pleasee find out for me! ๐Ÿ’š

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                  • G Offline
                    gregswk
                    last edited by 16 Sept 2016, 14:04

                    Capture.PNG
                    @pilou said:

                    SmartDrop works for any terrain but maybe that is not that you want ? ๐Ÿค“ (Right Click on Selection)

                    And sure that resovle not the little mystery! ๐Ÿ˜„

                    So, I've done the landscape above importing all those buildings solids and doing the following steps:

                    1. Transforming all groups as single components using "tt_groups2comps" plugin
                    2. Transforming all components as single groups using "Make_Components" plugin
                      *BUT THIS PLUGIN DOESNT MAKE ALL SELECTED COMPONENTS AS SINGLE GROUPS AT ONCE. THE "MAKE COMPONENTS TO SINGLE GROUPS" SCRIPT ONLY TRANSFORM 1 COMPONENT TO GROUP AT A TIME. SO I'VE MADE A SHORTCUT FOR THAT FUNCTION AND I KEPT REPEATING PRESSING THE SHORTCUT KEY AND THE ENTER KEY, WHICH TOOK ME A LOT OF TIME... ๐Ÿ˜ 
                    3. I used Raytracer to drop all groups to the terrain

                    I really would like to make this process as quickly as possible... For my future projects. Any idea? ๐Ÿ˜„
                    Thank you

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                    • S Offline
                      sdmitch
                      last edited by 16 Sept 2016, 14:40

                      @gregswk said:

                      @sdmitch said:

                      Why? Is there a point to this exercise?

                      Hi! The reason is that I can't use "drop to terrain" plugins like DropGC and Raytracer. I select the groups and click the plugin but nothing happens.
                      BUT if I explode and regroup them (one by one), everything works normally. I really dont know why...

                      I'm with you, I can't figure out why this is so. But, since these are buildings, you wouldn't want them to conform to the surface like Pilou's SmartDrop demo. So something as simple as

                      mod = Sketchup.active_model
                      sel = mod.selection
                      sel.grep(Sketchup;;Group){|g|
                       t=mod.raytest([g.bounds.min,[0,0,-1]])[0]
                       g.transform!(Geom;;Transformation.new(t-g.bounds.min)) if t
                      }
                      
                      

                      This works on your groups whether they are exploded and regrouped or not.

                      Select group(s), paste code into Ruby Console, press Enter.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • P Offline
                        pilou
                        last edited by 16 Sept 2016, 20:27

                        Sdmitch to the rescue! ๐Ÿ˜‰

                        But that resolve not the little mystery of the 2 groups states! ๐Ÿ˜„
                        What are special on them ?
                        How do you create that ?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • G Offline
                          gregswk
                          last edited by 17 Sept 2016, 00:53

                          @sdmitch said:

                          @gregswk said:

                          @sdmitch said:

                          Why? Is there a point to this exercise?

                          Hi! The reason is that I can't use "drop to terrain" plugins like DropGC and Raytracer. I select the groups and click the plugin but nothing happens.
                          BUT if I explode and regroup them (one by one), everything works normally. I really dont know why...

                          I'm with you, I can't figure out why this is so. But, since these are buildings, you wouldn't want them to conform to the surface like Pilou's SmartDrop demo. So something as simple as

                          mod = Sketchup.active_model
                          > sel = mod.selection
                          > sel.grep(Sketchup;;Group){|g|
                          >  t=mod.raytest([g.bounds.min,[0,0,-1]])[0]
                          >  g.transform!(Geom;;Transformation.new(t-g.bounds.min)) if t
                          > }
                          > 
                          

                          This works on your groups whether they are exploded and regrouped or not.

                          Select group(s), paste code into Ruby Console, press Enter.

                          Hi, Sdmitch!
                          Thaaaank you so muchh!! That's all what I needed!!
                          ๐Ÿ˜„ ๐Ÿ‘ ๐Ÿ‘

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                          • G Offline
                            gregswk
                            last edited by 17 Sept 2016, 01:04

                            @pilou said:

                            Sdmitch to the rescue! ๐Ÿ˜‰

                            But that resolve not the little mystery of the 2 groups states! ๐Ÿ˜„
                            What are special on them ?
                            How do you create that ?

                            Hi, Pilou!
                            First of all, thank you so much for all support you are giving to me. ๐Ÿ˜„
                            Yes, the groups states remain. Mystery!
                            I've used Autocad Map 3d to generate those buildings with their proper heights attaching a shapefile. Before I export, I converted polygons to solids using -convtosolid command.
                            Then I saved as .dwg to export those buildings to Sketchup.

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                            • P Offline
                              pilou
                              last edited by 17 Sept 2016, 11:54

                              Even genious Sdmitch has find a solution for your problem ๐Ÿ‘
                              taka a look to these architect tools by Thomthom!

                              A suite of tools to help with imported DWG files aimed at Architecture
                              Maybe there there are some tricky things nside!

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • S Offline
                                sdmitch
                                last edited by 17 Sept 2016, 13:40

                                @pilou said:

                                But that resolve not the little mystery of the 2 groups states! ๐Ÿ˜„
                                What are special on them ?
                                How do you create that ?

                                My new project for the weekend!!!!!!!!

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

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                                • P Offline
                                  pilou
                                  last edited by 17 Sept 2016, 16:58

                                  I believe that the problem comes from the export DXF from external program! ๐Ÿ˜„
                                  (double vertices ?...)

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • S Offline
                                    sdmitch
                                    last edited by 17 Sept 2016, 18:02

                                    @pilou said:

                                    I believe that the problem comes from the export DXF from external program! ๐Ÿ˜„
                                    (double vertices ?...)

                                    No the problem is that the transformation.origin is not over the "surface"
                                    ` name = Group#445
                                    origin = (-420.075838m, -663.573913m, 8.06m)
                                    x axis = [1.0,0.0,0.0]
                                    y axis = [0.0,1.0,0.0]
                                    z axis = [0.0,0.0,1.0]
                                    x,y,z = [-16538.41882347539,-26124.9572089176,317.32283464566945]

                                    name = Group#468
                                    origin = (-420.075838m, -663.573913m, 8.06m)
                                    x axis = [1.0,0.0,0.0]
                                    y axis = [0.0,1.0,0.0]
                                    z axis = [0.0,0.0,1.0]
                                    x,y,z = [-16538.41882347539,-26124.9572089176,317.32283464566945]` which is why the "Drop" fails. By exploding and regrouping the group, the transformation.orig is reset to bounds.min which is over the "surface".

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • G Offline
                                      gregswk
                                      last edited by 18 Sept 2016, 14:23

                                      @sdmitch said:

                                      @pilou said:

                                      I believe that the problem comes from the export DXF from external program! ๐Ÿ˜„
                                      (double vertices ?...)

                                      No the problem is that the transformation.origin is not over the "surface"
                                      ` name = Group#445
                                      origin = (-420.075838m, -663.573913m, 8.06m)
                                      x axis = [1.0,0.0,0.0]
                                      y axis = [0.0,1.0,0.0]
                                      z axis = [0.0,0.0,1.0]
                                      x,y,z = [-16538.41882347539,-26124.9572089176,317.32283464566945]

                                      name = Group#468
                                      origin = (-420.075838m, -663.573913m, 8.06m)
                                      x axis = [1.0,0.0,0.0]
                                      y axis = [0.0,1.0,0.0]
                                      z axis = [0.0,0.0,1.0]
                                      x,y,z = [-16538.41882347539,-26124.9572089176,317.32283464566945]` which is why the "Drop" fails. By exploding and regrouping the group, the transformation.orig is reset to bounds.min which is over the "surface".

                                      -So that means I need to explode and regroup to reset them? Or there is another way to change their transformation.orig to bounds? Sorry, I didnt understand very well..
                                      -I'm using your script to drop the groups down to terrain, but I'm having some problem... Many groups arent dropping well, they fly. ๐Ÿ˜•
                                      flying.JPG

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                                      • S Offline
                                        sdmitch
                                        last edited by 18 Sept 2016, 16:56

                                        @gregswk said:

                                        -I'm using your script to drop the groups down to terrain, but I'm having some problem... Many groups arent dropping well, they fly. ๐Ÿ˜•
                                        [attachment=0:373faxky]<!-- ia0 -->flying.JPG<!-- ia0 -->[/attachment:373faxky]

                                        Could you post a sample of the one's that "fly".

                                        Nothing is worthless, it can always be used as a bad example.

                                        http://sdmitch.blogspot.com/

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                                        • G Offline
                                          gregswk
                                          last edited by 18 Sept 2016, 19:51

                                          @sdmitch said:

                                          @gregswk said:

                                          -I'm using your script to drop the groups down to terrain, but I'm having some problem... Many groups arent dropping well, they fly. ๐Ÿ˜•
                                          [attachment=1:2366zu5c]<!-- ia1 -->flying.JPG<!-- ia1 -->[/attachment:2366zu5c]

                                          Could you post a sample of the one's that "fly".


                                          badra 5 skp 8.skp

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