Texture mapping on wavy form
-
Hi!
I've used "artisan" extension to subdivide&smooth a few objects in my scene.
After I did so, the textures went crazy, on those objects.
When I try to reapply them they look dispersed.
I tried projected texture method, but the texture looks like it stretches.
How do I solve this problem?
Please help
-
I would try the plugin ThruPaint (Fredo6, part of FredoTools) for this task and/or SketchUV from Whaat.
-
maybe try ThomThom's plugins; SUBD($) and QuadFaceTools(free) ? If the mesh is quads, its way more easy to map the texture.
Also, maybe Wrapr might be a good plugin to watch out for. It should be released sometime in the (near) future... -
Try SketchUV.
https://www.youtube.com/watch?v=dRXT3vC0mnc
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement