Want to edit Google Earth )Location Snapshot) jpeg / editor?
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Used to be pretty easy if you wanted to edit Google Earth imagery (now called Location Snapshot) in Sketchup. I'm running 2016P on Win10. Win 10 includes a simple but effective "Photos" app which in cludes simple editing parameters. So if you want to edit the google earth jpeg from within sketchup, you go to the materials editor, hit the little icon for "Edit Texture image with external editor"...then you open with, in this case, the Photos app. Then edit (to turn it black and white for example)...and then??? Need to "Save As"...and I have no idea where sketchup stashes the jpegs for the drawing. With old Windows 8, and the old "Photo Viewer and Editor", this used to "Save" automatically to wherever it came from; I didn't have to worry about a save path. Where to save the edited image now?
Also related, under Window\Preferences\Applications...I can select the default photo editor...but I can't seem to find the stock Windows10 "Photos App" anywhere in my C:\Programs folders. Any clues as to how to get that to be default?
thanks!
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I usually use PaintDOTnet as my image editor and have its EXE as the target in Preferences>Applications. To edit a material, I right click on its thumbnail, choose Edit Texture Image... and it opens automatically. When finished, I use Save, not Save as... The changes show up automatically in SketchUp when I get back to it.
The image file gets exported from SketchUp to a temp folder and I suppose you could locate it but I've never seen the need.
I'd have to look on my Windows 10 machine but I'd guess the native editor is in the Windows folder or some other folder besides Programs.
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In Windows 7 it was that simple...there was Microsoft Photo Editor And viewer. You edited...and simply saved. You didn't care wher it saved...It just did.
Now in Win10, with the "Photo App"...it has "Save" grayed out once you've changed the image... You need to do a "Save As"...and thus the problem.
And...on the flip side...I cannot seem to locate where the Phot App is, in order to make it the default SU editor.
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Have you considered avoiding these problems and switching to a different image editor. The one I use, PaintDOTnet is available at no charge. It's very capable and easy and it isn't buried in the OS.
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Ah- I just figured it out Dave. I do a "Save-As" to a folder in my project, then after it's saved as a version, go to the little icon in the Edit dialog box, that shows a folder..."Browse for Material Image File". Then navigate to the jpeg just saved, select it, and BINGO. I'm good to go. Thank you.
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OK. That's kind of a long way around but if it works for you that's fine.
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Don't know if this can help you?
In English with a little French accent of my friend Denis!
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