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    Speedtree - efficient trees for SketchUp?

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    • I Offline
      IntelCoreDuo
      last edited by

      My company bought a license for Speedtree, primarily meant to create trees for 3ds Max.

      My question is, will this work for SketchUp too? My primary concern is whether it can generate simple enough geometry, which can be exported to Sketchup with transparency and UV mapping maintained.

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      • soloS Offline
        solo
        last edited by

        I do not know the product, however I do see it's ideal for games so there should be a way to set the level of detail (LOD) and export to a format SU can import.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • jujuJ Offline
          juju
          last edited by

          IIRC speedtree is also available for Unreal Engine...

          Save the Earth, it's the only planet with chocolate.

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          • PixeroP Offline
            Pixero
            last edited by

            If you want to render the trees and have 3DSMax, a possible workflow could be to import Speedtree to max and export a Thea render proxy or Vray proxy and render it in SketchUp.
            If you want simpler models for SU I believe its possible to export low res versions directly from Speedtree.

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              I remember seeing a YouTube video from a guy using LOD trees in Blender Game engine.

              The video wasn't great but the workflow show lo poly tree generation.

              Download the free D'oh Book for SketchUp πŸ“–

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