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    How could I model this?

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    • E Offline
      enesoz
      last edited by

      I've been scratching my head trying to figure out how I could model this effect on a sphere for a project with no success. Has anyone got any ideas on how I could go about it?


      the sphere

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      • Dave RD Offline
        Dave R
        last edited by

        The first step would be to find a wood grain material like that. And then apply it to the sphere.

        You might find that setting the material to be projected will work. I got the following from the ash texture on the plane.
        Screenshot - 3_27_2016 , 7_29_27 PM.png

        Or there are a number of texture related extensions that might be useful.

        How precisely do you need to show the annual rings of the wood?

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

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        • E Offline
          enesoz
          last edited by

          Quite precisely because its to be 3d printed so the more detail the better

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          • Dave RD Offline
            Dave R
            last edited by

            Maybe you need to make a board the same way a tree would and then carve out a sphere. πŸ˜„

            Will a texture suffice or are you going to actually have to create the surface irregularities? If it's the latter, SketchUp is probably not the right tool for the job.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

            1 Reply Last reply Reply Quote 0
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