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    Street Photo Match Work

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    • HornOxxH Offline
      HornOxx
      last edited by

      ...I have never seen a simulation of a street itself so far!
      This is a perfect work and a great PhotoMatch example. Right up to
      your used lighting and it´s shadows, everything fits perfectly.
      👍 👍

      (is this areal street project?)

      never trust a skinny cook

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      • jo-keJ Offline
        jo-ke
        last edited by

        wow this matches perfectly

        http://www.zz7.de

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        • RichardR Offline
          Richard
          last edited by

          Truly awesome work mate! I'm totally impressed.

          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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          • K Offline
            kenancakir
            last edited by

            Thanks.. This work contains ten street.. I finished five street..


            Arkaplan123.jpg


            Final2123.jpg

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            • K Offline
              kenancakir
              last edited by

              Third..


              Barguzu_Final123.jpg

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              • K Offline
                kenancakir
                last edited by

                Fourth..


                DSC_5752Modifiye123.jpg


                ismetpaşa_kenanhoca123.jpg

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                • K Offline
                  kenancakir
                  last edited by

                  Thank you all.. This a real street project of Malatya - Turkey.. Main project is done by city hall, i draw the roads with sketchup photo match and render with vray, clear the background original picture and match with ps.. This video is about stabilizing photo match camera view for render engines and match the resolution for photoshop touches..

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    congratulations - all examples are excellent and it is fun to look at them!
                    A problem has, who drives too narrow around the curve in your City-Street Design 😉

                    A little I am pleased about this ever present white Opel Insignia with it´s GG license plate,
                    which means Groß Gerau, the "Opel" region near Frankfurt, where I worked for a couple of years...

                    never trust a skinny cook

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                    • K Offline
                      kenancakir
                      last edited by

                      @hornoxx said:

                      congratulations - all examples are excellent and it is fun to look at them!
                      A problem has, who drives too narrow around the curve in your City-Street Design 😉
                      A little I am pleased about this ever present white Opel Insignia with it´s GG license plate,
                      which means Groß Gerau, the "Opel" region near Frankfurt, where I worked for a couple of years...

                      Thank you, my second street is one way road and has parking area both side.. In fact, i don't like cars, i like motorcycles.. 💚

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                      • oganocaliO Offline
                        oganocali
                        last edited by

                        Nice work Kenan. If you want to increase photo-realism you might want to try fading out the colors smoothly (to a bluish tone you get at the horizon) as objects gets farther away from the camera. This would imitate atmospheric effects impacting the balcony view mostly.

                        congrats
                        Ogan

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          Nicely done, lots of consistency and I would have said they were perfect.

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                          • B Offline
                            Ben Ritter
                            last edited by

                            @kenancakir said:

                            Thank you all.. This a real street project of Malatya - Turkey.. Main project is done by city hall, i draw the roads with sketchup photo match and render with vray, clear the background original picture and match with ps.. This video is about stabilizing photo match camera view for render engines and match the resolution for photoshop touches..

                            These look great.

                            In the video, what is the point of going from FOV 42.01 to 35 and back to 42.01? Doesn't that just get you back to the Photomatch view?

                            How did you photomatch the street, since there are very few perspective references?

                            Thanks.

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                            • K Offline
                              kenancakir
                              last edited by

                              The point of the changing and than giving old value of fov is breaking the photo match view and than get the same fov value of the photo match scene for render engine and workflow.. You know, it is hard to work on your model inside photo match scene when you add some heavy models.. Besides, when you render your photo match scene, vray render angle changes.. To fix theese, you have to have a scene that has the same angle and fov as the photo match scene..

                              I made a lot of test drawings, and thought about how i can draw photo match that has balcony view for three days, and i draw a ground plane, put a carlike shape on it, play with photo matchs general scale, pushing the far line of the ground plane up or down..

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                              • K Offline
                                kenancakir
                                last edited by

                                @oganocali said:

                                Nice work Kenan. If you want to increase photo-realism you might want to try fading out the colors smoothly (to a bluish tone you get at the horizon) as objects gets farther away from the camera. This would imitate atmospheric effects impacting the balcony view mostly.
                                congrats
                                Ogan

                                Thank you, i know my lines/arcs need to be smooter, and all my works need more and detailed photoshop works..

                                I will use your suggestions for my next works..

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                                • DanielD Offline
                                  Daniel
                                  last edited by

                                  Great work. Including the before shots perfectly illustrates how simples things can make a huge improvement to an environment.

                                  My avatar is an anachronism.

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                                  • B Offline
                                    Ben Ritter
                                    last edited by

                                    @kenancakir said:

                                    The point of the changing and than giving old value of fov is breaking the photo match view and than get the same fov value of the photo match scene for render engine and workflow.. You know, it is hard to work on your model inside photo match scene when you add some heavy models.. Besides, when you render your photo match scene, vray render angle changes.. To fix theese, you have to have a scene that has the same angle and fov as the photo match scene..

                                    I made a lot of test drawings, and thought about how i can draw photo match that has balcony view for three days, and i draw a ground plane, put a carlike shape on it, play with photo matchs general scale, pushing the far line of the ground plane up or down..

                                    Thanks for your response, and again, nice work.

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                                    • K Offline
                                      kenancakir
                                      last edited by

                                      Fifth street..


                                      DSC_5811_Ufak.jpg


                                      DSC_5811_png3_Ufak.jpg

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                                      • K Offline
                                        kenancakir
                                        last edited by

                                        Some more ps touches..


                                        ip2Finaljpg_Ufak.jpg

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