sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🔌 Easy Offset | Offset selected faces in SketchUp in positive and negative offsets. Download

    Push/pull double click wrong direction

    已排程 已置頂 已鎖定 已移動 SketchUp Discussions
    sketchup
    32 貼文 12 Posters 5.1k 瀏覽 12 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • M 離線
      Macker
      最後由 編輯

      hey guys,

      This has been a sporadic problem for me for years, across various PC's.

      As we all know, if you've used the push/pull tool you can double click on a face and it will extrude it the same distance as the previous command.

      I have a problem (that seems to appear at random, and save into the file/model) that causes the double click operation to extrude in the opposite direction that it ought to. I have of course ruled out normal directions, etc.

      Like I said, this has happened for years and years, but always seemingly at random - but once it starts doing it and the model is saved, it seems to keep doing it within that model.

      The strangest thing is that if I push the geometry in the opposite direction that I need it to go (to set the distance on the push/pull tool), I can then proceed to go around the model double clicking things and having them extrude in the correct direction. It's like the double click function is reversed.

      Is there a setting that I've been overlooking the past decade, or is this a bug? Does anyone else suffer with this? I've never made a topic about it before because it's a rarity, but still annoying.

      Check out my blog @ http://macviz.blogspot.co.uk

      1 條回覆 最後回覆 回覆 引用 0
      • HornOxxH 離線
        HornOxx
        最後由 編輯

        hmm, not sure if that's what you're asking.
        The only reason I know for your described push-pull behavior is that su backfaces extrude in the opposite direction at the double-click method...


        front_back_face.jpg

        never trust a skinny cook

        1 條回覆 最後回覆 回覆 引用 0
        • M 離線
          Macker
          最後由 編輯

          No, as per the previous I have ruled out the surface normals direction.

          Check out my blog @ http://macviz.blogspot.co.uk

          1 條回覆 最後回覆 回覆 引用 0
          • BoxB 離線
            Box
            最後由 編輯

            You need to post a model where this happens for us to be able to suggest anything.

            1 條回覆 最後回覆 回覆 引用 0
            • M 離線
              Macker
              最後由 編輯

              That's weird. I just saved the file with the problem, and opened it... Still a problem. Saw the file size was large, went in and purged it - problem solved. Decided not to save it, and repeat those steps just to test...

              Opened the problem file again, no problem now. Even without purging. Issue can't be local to the file, I guess?

              Check out my blog @ http://macviz.blogspot.co.uk

              1 條回覆 最後回覆 回覆 引用 0
              • pbacotP 離線
                pbacot
                最後由 編輯

                I see this often.

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                1 條回覆 最後回覆 回覆 引用 0
                • BoxB 離線
                  Box
                  最後由 編輯

                  Ok, so since it has been happening randomly for years and years we will look forward to the next occurrence with a file upload.

                  1 條回覆 最後回覆 回覆 引用 0
                  • M 離線
                    Macker
                    最後由 編輯

                    @pbacot said:

                    I see this often.

                    Have you ever found a work-around, or solution to it? Glad I'm not the only one.

                    Check out my blog @ http://macviz.blogspot.co.uk

                    1 條回覆 最後回覆 回覆 引用 0
                    • BoxB 離線
                      Box
                      最後由 編輯

                      Not really sure why anyone would add a negative to that post. Without an example of the problem there is no way to solve the issue.

                      1 條回覆 最後回覆 回覆 引用 0
                      • M 離線
                        Macker
                        最後由 編輯

                        Given that the previous message I had stated that in all likelihood it isn't a problem within the file, I would have thought such a sarcastic answer wouldn't have been warranted.

                        Check out my blog @ http://macviz.blogspot.co.uk

                        1 條回覆 最後回覆 回覆 引用 0
                        • BoxB 離線
                          Box
                          最後由 編輯

                          Your resolution was far from definitive.
                          The only way to resolve your issue is to look at a specific model when you have the problem.
                          Currently you are unable to upload such a model.
                          I look forward to looking at a suitable model when the time comes.
                          As you've stated the problem is randomly occurring, so when it happens again you'll save and attach the file so we can look at it.

                          Where is the sarcasm?

                          1 條回覆 最後回覆 回覆 引用 0
                          • HornOxxH 離線
                            HornOxx
                            最後由 編輯

                            @macker said:

                            No, as per the previous I have ruled out the surface normals direction.

                            "...the surface normals direction..."
                            it took me time to translate and realize that you mean the frontface-backface thing.
                            I mistook this sentence with something like orthogonal/perpendicular...

                            never trust a skinny cook

                            1 條回覆 最後回覆 回覆 引用 0
                            • pbacotP 離線
                              pbacot
                              最後由 編輯

                              No. I just figured it didn't work right. I just put up with it. Did your drawing have any import of dwg file? Sometimes I think this will happen extruding walls from an imported floor plan. If I can find it happening again, I'll probably remember this thread.

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                              1 條回覆 最後回覆 回覆 引用 0
                              • A 離線
                                alpro
                                最後由 編輯

                                This also happens to me once in awhile, really frustrating when it does happen, never could find a pattern or somehow reproduce it, just seems to happen randomly.

                                1 條回覆 最後回覆 回覆 引用 0
                                • Wo3DanW 離線
                                  Wo3Dan
                                  最後由 編輯

                                  @alpro said:

                                  ......, never could find a pattern or somehow reproduce it, just seems to happen randomly.

                                  Fortunately for SketchUp there seems to be no inconsistency about how the next extrusion will come out. It all depends on what the first P/P did.
                                  You need to determine if the P/P face is enclosed and even that doesn't seem to matter too much unless you you "trow in" using [Ctrl].

                                  If you push or pull a face the newly created perpendicular faces do match the push/pulled face as if it were part of a box. This seems pretty much predictable to me.

                                  Now:

                                  • If you p/p a face and see blue (back) inside the box, then all next ones have blue (back) inside.
                                  • If you p/p a face so white (front) ends up inside the box, all next ones do have white (front) inside.

                                  PushPull-consistency

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • M 離線
                                    Macker
                                    最後由 編輯

                                    @wo3dan said:

                                    @alpro said:

                                    ......, never could find a pattern or somehow reproduce it, just seems to happen randomly.

                                    Fortunately for SketchUp there seems to be no inconsistency about how the next extrusion will come out. It all depends on what the first P/P did.
                                    You need to determine if the P/P face is enclosed and even that doesn't seem to matter too much unless you you "trow in" using [Ctrl].

                                    If you push or pull a face the newly created perpendicular faces do match the push/pulled face as if it were part of a box. This seems pretty much predictable to me.

                                    Now:

                                    • If you p/p a face and see blue (back) inside the box, then all next ones have blue (back) inside.
                                    • If you p/p a face so white (front) ends up inside the box, all next ones do have white (front) inside.

                                    I am well aware of how the Push/Pull tool works, but this is not the issue that I outlined in my first post.

                                    Check out my blog @ http://macviz.blogspot.co.uk

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • M 離線
                                      Macker
                                      最後由 編輯

                                      @hornoxx said:

                                      @macker said:

                                      No, as per the previous I have ruled out the surface normals direction.

                                      "...the surface normals direction..."
                                      it took me time to translate and realize that you mean the frontface-backface thing.
                                      I mistook this sentence with something like orthogonal/perpendicular...

                                      Yes, sorry. Sketchup is the only 3D software I know of that calls them front/back faces, in everything else they're referred to as "normals".

                                      Check out my blog @ http://macviz.blogspot.co.uk

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • Wo3DanW 離線
                                        Wo3Dan
                                        最後由 編輯

                                        @macker said:

                                        ......
                                        I am well aware of how the Push/Pull tool works, but this is not the issue that I outlined in my first post.

                                        I'm not saying that you don't know how P/P works on double clicking (except for its direction): it repeats the last value, but which way?

                                        Since SketchUp does consistently follow certain rules the developers rolled out for it (opposed to what some see, that it is randomly doing so) that can't be wrong, can it? It's not unpredictable, as mentioned above.

                                        I agree that these rules are hard to remember so I don't even bother to do so.

                                        The only thing I'm saying is that right from the first P/P you that you make you'll know (or can know) exactly the next one's direction. If you would have wanted it to go the opposite direction, then start in opposite direction.

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • Wo3DanW 離線
                                          Wo3Dan
                                          最後由 編輯

                                          Macker, forget my two posts, I get that some weird changes occure while saving -> reloading your model which makes the direction change. Never experienced that.

                                          I was "triggered" by Alpro's reply with random, taking that for random direction for P/P.

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • M 離線
                                            Macker
                                            最後由 編輯

                                            @wo3dan said:

                                            The only thing I'm saying is that right from the first P/P you that you make you'll know (or can know) exactly the next one's direction. If you would have wanted it to go the opposite direction, then start in opposite direction.

                                            Now this is the issue. Sometimes it DOESN'T act like this.

                                            There are occasions whereby I may pull a front face by 50mm, and then double click another front face and it will push it 50mm. This is the behaviour that is unexpected.

                                            Check out my blog @ http://macviz.blogspot.co.uk

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 2 / 2
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement