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    SubD examples and models

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    • BoxB Offline
      Box
      last edited by

      Here's a pair of renders, exact same scene, same render settings before and after SUbD.
      Just to give an idea of the difference with no fancy colours or textures.


      SuBd Proxy.jpg


      SuBd Done.jpg

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      • pilouP Offline
        pilou
        last edited by

        Cambered! 😎

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • HornOxxH Offline
          HornOxx
          last edited by

          πŸ‘ an interesting study!! - frames and glass panels are together one group? or SubDed separately each glass panel?

          never trust a skinny cook

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          • BoxB Offline
            Box
            last edited by

            All one solid group. You can see the straight copy, outside to the right, before I deformed it with Vertex tools.

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            • thomthomT Offline
              thomthom
              last edited by

              Instant Gaudi! πŸ˜„ ...oooh... maybe that would be an interesting modelling competition....

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • PepetrucciP Offline
                Pepetrucci
                last edited by

                Hi guys! Super quick subd practice, also wrap-red, sent to substance and back to sketchup again for some rendering tests. This is so fun! (kudos to alsomar for the tips)

                https://i.imgur.com/OY48dqo.jpg

                https://i.imgur.com/v8Y0BgT.jpg

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  @pepetrucci said:

                  ...This is so fun!...
                  Yes!! πŸ˜„ & Prima!

                  never trust a skinny cook

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    Still shaking off the rust... Model the small section in the center. Copy it around your circle as on the left. Squeeze and stretch with Vertex tools until it suits you. Run SubD and there you have it. Old school swag lampshade. Just add some metal bits and textures, ready to hang....


                    swag lamp2.jpg

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      πŸ˜„ cool nice vintage look πŸ‘ again and again a surprise to me what happens to rectangles when pressing the SubD button πŸ˜„

                      never trust a skinny cook

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                      • tuna1957T Offline
                        tuna1957
                        last edited by

                        Thanks HornOxx. Had brain fade. Should have shown proxy right before SubD..... so here it is !


                        swag lamp2proxy.jpg

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                        • BoxB Offline
                          Box
                          last edited by

                          Here's one you don't automatically think of using SUbD on. I created the threads using a standard 24 segment circle in the usual manner, then tapered them using FredoScale. Then using QFT I converted all the faces to quads so I could SUbD it and get these lovely smooth spindles. The rest was added after the SUbD.


                          SpindleSU.jpg


                          Spindle.jpg

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            πŸ‘ 😲 the modelling is brilliant! as well as the quality of the metal representation in your render!

                            never trust a skinny cook

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                            • BoxB Offline
                              Box
                              last edited by

                              Thanks HornOxx, but there's always something that catches you out. To me the colour of the screws and the shape of the galvanized bracket just aren't right. But this is a SUbD thread so it's not so important.

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                              • tuna1957T Offline
                                tuna1957
                                last edited by

                                Box , your spindles are just insane πŸ‘ πŸ‘

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  Thanks Tuna.

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                                  • ntxdaveN Offline
                                    ntxdave
                                    last edited by

                                    The spindles would be another good one for your tips And tricks thread. πŸ‘

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                                    • T Offline
                                      TeKnoel
                                      last edited by

                                      Here's a study of a custom golf club I cranked out for one of the partners in my firm. Make of that what you will. Fun to model tho.


                                      Ken's Klub.jpg

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                                      • BoxB Offline
                                        Box
                                        last edited by

                                        Something to keep in mind, SUbD and using quads isn't just about smoothing faces, the quads allow so much more control of the faces that make up your shapes.
                                        The grid structure of the quads let me use Components onto Faces (onto Face Collections) to position all the cones evenly.
                                        I could add and remove loops to thicken areas and thin others very easily too.


                                        Punk.jpg


                                        PunkMono.jpg

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                                        • cottyC Offline
                                          cotty
                                          last edited by

                                          Very nice!

                                          my SketchUp gallery

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            I'm happy to see how quad-based workflows have caught on within SketchUp users. For a while I felt like a raving lunatic back when I first created QuadFace Tools.

                                            Always great to see your creations Box!

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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