Orgelf's works. second topic.
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Celle la même...........
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I think is one of those times when the expression, "Sacre bleu!" is appropriate.
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"Saperlipopette" this is one comment "pas piqué des hannetons".
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A 2d-3d exercise. Make a 3d from a personal drawing.
The bigger 3d on this link https://zupimages.net/up/23/10/naay.jpg
I first made basemesh in Sketchup, reworked them in Zbrush and rendered in Blender (Cycles).
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La clé des songes!
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Celle la même. J'en prépare un autre plus complexe. J'espère qu'il rendra bien.
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J'ai pris le modèle pour le coloriser!
C'est très beau mais cela n'a rien à voir!
J'ai dû rater une marche!
A suivre... -
I don't understand, where is my model ?
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Mais dans le ventre de la bête, mais celle-ci l'a mal digéré!
Une affaire à suivre! Je croyais que les Ai étaient plus agiles que ça!
Il doit falloir lui donner des paramètre que je ne connais pas encore!
A suivre ...
Un petit tas de cailloux pour la peine!
Il a fallu que je me fende d'une petite prose!
tiny colorized cubic geometrical rocks filling landscape
dans MidJourney (j'y vais mollo pour ne pas cracher au bassinet!Le BlueWillow lui est plus aventureux et gratoche et sans limites!
Wombo joue le grandiose!
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AAAh ok.
A new 3d work from one of my drawings.
Made with sketchup, render Blender.Bigger size here https://zupimages.net/up/23/11/gbti.jpg
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PS Toujours très beau mais toujours rien à voir avec l'image fournie...
je reste à l'affût! -
Stunning work as always!
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Very nice mate.
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Your beautiful work sometimes reminds me of the style of illustrator Dave McKean...
Some examples:
Good jod!
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@Bryan K thanks a lot
@Mike Amos thank you Mike
@wanilsonBr I didn't know his works . Very nice, thanks for posting it
Sorry to answer so late, I don't visit the forum often
After two months of dropping 3d for a personal 2d children's book project, I'm back with an interpretation of the comic book character, the ghost rider.
Which for once is more ghostly than the original. another gender/age too.
Motorcycle and helmet basemeshes in Sketchup then sculpted in Zbrush.
custom basemesh with Makehuman then reworked in Zbrush.
Render Cycles (Blender).The heart and the engine (of which we see the exhaust pipes) were downloaded from the web.
Bigger on these links
https://zupimages.net/up/23/26/mmdw.jpg
https://zupimages.net/up/23/26/jqiv.jpg
https://zupimages.net/up/23/26/25vq.jpg
https://zupimages.net/up/23/26/uyyz.jpgI'll do another more detailed rendering in August I think.
Good Sunday.
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What a character!
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Le Joe Bar's Team!
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Great stuff, an excellent subject for a cartoon series. You would make a bundle if the world could be half way fair.
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Well done as always!
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