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    Projecting through a solid

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    • KrisidiousK Offline
      Krisidious
      last edited by

      with those types of images, those that are hard to discern left from right, you could easily just paint the surface with the one material... I doubt many would know it was not the same on the other side.

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • AnsenSealeA Offline
        AnsenSeale
        last edited by

        My point exactly. I just don't want to import all the image over again, doubling my file size and rendering time.

        --Ansen Seale

        ansenseale.com

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        • Dave RD Offline
          Dave R
          last edited by

          Once the image is imported as a texture, there's no need to import it again. There's no reason to wind up with two of each image.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • KrisidiousK Offline
            Krisidious
            last edited by

            Yeah... As Dave said, there will only be one of each image, even if you mirrored it, it would be the same image mirrored. and there is a plugin to import all images from a directory.

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • AnsenSealeA Offline
              AnsenSeale
              last edited by

              How would you duplicate a texture without importing it again?
              Thanks.

              --Ansen Seale

              ansenseale.com

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              • BoxB Offline
                Box
                last edited by

                @ansenseale said:

                How would you duplicate a texture without importing it again?
                Thanks.

                Use the eye dropper tool to select the one you want and paint it on the other face.


                Eyedrop.gif

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                • AnsenSealeA Offline
                  AnsenSeale
                  last edited by

                  Thank you, Box!

                  My interface looks like this on the Mac. The "Materials" label brings up the Colors window with my photos showing up under "Colors in Model". I like the PC version better.


                  Screen Shot 2015-08-03 at 07.47.18.png

                  --Ansen Seale

                  ansenseale.com

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                  • S Offline
                    slbaumgartner
                    last edited by

                    Yeah, it's a longstanding gripe among Mac users (I am one also). On Mac, the Materials Window interface is a kludge built clumsily atop the Mac Color Chooser. On my Mac the eyedropper down by the samples palette at the bottom brings up a magnifying glass cursor to sample the color at a single pixel, not to capture a material. Plus it causes the cursor to vanish when finished so that I have to activate another window (command-tab) and then come back to SketchUp to get a visible cursor again. The Windows version is far superior.

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                    • BoxB Offline
                      Box
                      last edited by

                      Sorry about that, I knew there was a difference but didn't realize it was that bad.

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        Command / bucket chooses the material (that is choose the bucket tool and hold down command to pick a material) Not sure what using the eyedropper has to do with this process--you can just choose the material from the browser right there.

                        I suppose this is a Yosemite interface. I don't have that lower eyedropper Sounds like it does the same as the magnifying glass but not as well. This is not on older Mac systems.

                        The main thing wrong with the Mac window is it doesn't display material names (list view). That's the only long-standing issue I've heard of.

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • BoxB Offline
                          Box
                          last edited by

                          @pbacot said:

                          Not sure what using the eyedropper has to do with this process--you can just choose the material from the browser right there.

                          It's a quick way of showing someone the very basics of how materials can be sampled from one face and placed on another, and in the process show the material in the 'in model' section of the browser. If he knew that he could choose from the browser to begin with he wouldn't have needed to ask.

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