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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Join Pipes Smoothly?

    Scheduled Pinned Locked Moved Plugins
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    • KrisidiousK Offline
      Krisidious
      last edited by

      Yeah, I know I can do it manually... I was wanting to attack the problem, as it is common in converting low poly cars to high poly.

      here ya go... don't waste too much time on it. It's not a job or anything.

      rollbar.skp

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • pilouP Offline
        pilou
        last edited by

        @unknownuser said:

        a plugin that found the centers of each bar

        Not sure I understand the center of what? πŸ˜„
        Refound the center of an arc circle or circle ? This exists by Chris Fullmer
        (the inverse draw a perpendicular circle by the extremity of a segment ? This exists by Chris Fullmer )
        the center of gravity of something? This exists by TIG
        ...

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • KrisidiousK Offline
          Krisidious
          last edited by

          Center of the pipes by building a line that could then be used to rebuild the pipe.

          thanks for Perpendicular Face Tools though. gonna need that.

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • Dave RD Offline
            Dave R
            last edited by

            If you're talking about whole car bodies, what about using Artisan?

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • KrisidiousK Offline
              Krisidious
              last edited by

              The bodies I can bring straight over and or easily rebuilt their topography. The roll bars are in the right place, but need to be rebuilt.

              Capture2011.JPG

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • BoxB Offline
                Box
                last edited by

                Kris it's all geometry, edges and faces, I think you need to be more specific and tell us exactly what you need to do. To me sorting the car shell would be important and a roll cage something that I could fix in seconds. But is seems the other way for you.

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  I thought I had been pretty specific. I need to recreate roll bars with connect geometry. from the simplistic and disconnected ones I have or get.

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    Tubes which are linear - like the horizontal parts - can be easily extruded as tubes - that is if those path edges are welded into one continuous curve - perhaps with a transitional arc joining the straight bits.
                    Like my PipeAlongPath...
                    If you have an L junction a welded path will also extrude as you hope.
                    Add a transitional arc at the elbow if you don't want a right-angle mitered bend.
                    When you have a 'T' of a tube meeting another tube at something like a right-angle, then make the two parts, then use Fredo's RoundCorner tool to make a proper 'filleted' joint - i.e. just like you'd get with a real-world 'weld'...
                    If the scale of the modeling doesn't warrant such detail, then simply 'intersect' the two parts and delete the unwanted geometry...
                    You'll need to do some exploding/combining of geometry if parts gets grouped as you make them...

                    TIG

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                    • andybotA Offline
                      andybot
                      last edited by

                      Just thinking - you could use vertex tools to merge close vertices. That may work to clean up the breaks at each bend in one shot.

                      Edit: looked at the model - that works only for the smaller bends. For the perpendicular intersections, not much help there.


                      rollbar2.skp

                      http://charlottesvillearchitecturalrendering.com/

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                      • KrisidiousK Offline
                        Krisidious
                        last edited by

                        That sounds like the labor I had envisioned Tig. I was really hoping for a clickable cure.

                        Andybot, that did work, but each vert had to be welding 1 at a time. again pretty time consuming.

                        And all of these work-arounds seem like more work that just rebuilding the roll bars.
                        I guess that will have to do.

                        Thanks for all the suggestions.

                        By: Kristoff Rand
                        Home DesignerUnique House Plans

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          @krisidious said:

                          That sounds like the labor I had envisioned Tig. I was really hoping for a clickable cure.

                          Andybot, that did work, but each vert had to be welding 1 at a time. again pretty time consuming.

                          And all of these work-arounds seem like more work that just rebuilding the roll bars.
                          I guess that will have to do.

                          Thanks for all the suggestions.
                          There's no such thing as a free-lunch !
                          😎

                          TIG

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                          • KrisidiousK Offline
                            Krisidious
                            last edited by

                            Fredo Lines2Tubes

                            I guess it will do... I wish it were welded though.

                            rollbar.JPG

                            rollbar3.JPG

                            rollbar4.JPG

                            rollbar5.JPG

                            rollbar6.JPG

                            rollbar7.JPG

                            Took longer here wrting and answering... But, I'd still rather have a pipe plugin that saw this geometry and knew I wanted 3" pipe in that general shape and welded.

                            Or am I back to the new Profile Builder?

                            By: Kristoff Rand
                            Home DesignerUnique House Plans

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                            • sdmitchS Offline
                              sdmitch
                              last edited by

                              rollbar5.jpg is why I put a sphere at each vertex. That eliminates the outside gaps.

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • pilouP Offline
                                pilou
                                last edited by

                                Why not use Plugins specialized in Pipes ?
                                Like 3SKeng or this free one by Architectboy?

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • KrisidiousK Offline
                                  Krisidious
                                  last edited by

                                  a roll bar is one solid piece and the less pieces the better on the system.

                                  http://s3images.coroflot.com/user_files/individual_files/original_221352_5TgHTnNTM6oQ_yH1OYPItE4Ok.jpg

                                  By: Kristoff Rand
                                  Home DesignerUnique House Plans

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                                  • andybotA Offline
                                    andybot
                                    last edited by

                                    @krisidious said:

                                    Andybot, that did work, but each vert had to be welding 1 at a time. again pretty time consuming.

                                    I selected all the vertices and used "merge close vertices" with a distance of 0.3 Much quicker than if you do it individually. πŸ˜„

                                    It deletes some faces in the back though, but generate faces fixed that pretty easily. Also need to remove inner faces (There's a plugin for that πŸ˜„ )

                                    http://charlottesvillearchitecturalrendering.com/

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @unknownuser said:

                                      merge close vertices

                                      With what plugins ?

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • andybotA Offline
                                        andybot
                                        last edited by

                                        @pilou - Vertex Tools

                                        http://charlottesvillearchitecturalrendering.com/

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