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    Can't edit textures in 2015 on a Mac with yosemite

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    • J Offline
      Jakeypoos
      last edited by Jakeypoos

      In Sketchup 8 I use to select a texture, edit it in preview and when I saved it it changed right there in the model.

      In 2015 when I select a texture to edit I get a failed to load message, and sometimes when it does open I have to save a copy so the texture doesn't change in the model. I have to reapply the texture or use the replace texture extension. This doesn't work on a model with any degree of complexity as the textures don't fit properly. Are there any solutions and is Sketchup working to fix this bug?

      Thanks

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      • D Offline
        driven
        last edited by

        There have been lots of posts about this issue since Apple changed the way 'Preview' saves files...
        It can still be done with some skulduggery, but I just use 'GrafphcConvertor 9' instead/...

        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • J Offline
          Jakeypoos
          last edited by

          Thanks. if Graphics converter9 saves edited textures straight back into 2015 I may buy it.

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          • pbacotP Offline
            pbacot
            last edited by

            Is this because you are using Preview as the texture editor? I use GIMP--maybe this works with Yosemite? Albeit I am not using Yosemite.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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