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Can't edit textures in 2015 on a Mac with yosemite

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  • J Offline
    Jakeypoos
    last edited by Jakeypoos 21 Jul 2015, 21:43

    In Sketchup 8 I use to select a texture, edit it in preview and when I saved it it changed right there in the model.

    In 2015 when I select a texture to edit I get a failed to load message, and sometimes when it does open I have to save a copy so the texture doesn't change in the model. I have to reapply the texture or use the replace texture extension. This doesn't work on a model with any degree of complexity as the textures don't fit properly. Are there any solutions and is Sketchup working to fix this bug?

    Thanks

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    • D Offline
      driven
      last edited by 21 Jul 2015, 21:47

      There have been lots of posts about this issue since Apple changed the way 'Preview' saves files...
      It can still be done with some skulduggery, but I just use 'GrafphcConvertor 9' instead/...

      john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • J Offline
        Jakeypoos
        last edited by 22 Jul 2015, 11:04

        Thanks. if Graphics converter9 saves edited textures straight back into 2015 I may buy it.

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        • P Offline
          pbacot
          last edited by 22 Jul 2015, 14:48

          Is this because you are using Preview as the texture editor? I use GIMP--maybe this works with Yosemite? Albeit I am not using Yosemite.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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