Correctly mapping a curved surface
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Hi,
I'm trying to map correctly a building section that is curved and two angles inclined vertically and a sliced top to another angle - as seen in the cad screenshots - without success. I've tried SketchUV, UV Toolkit and Roadkill but with no result.
Does anyone have an idea on how to correctly achieve this?
The main point is that the panels need to have the same width on the top section of the curved corner and it's thin on the lower side as the curved corner gets smaller - top edge of glazing -
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Can you share the face and a sample texture?
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Shape Bender might also be an option.
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@juju said:
You could give Handbrake (now free) a spin, however I think the main application for it is a little different to what you have in mind.
isn't "handbrake" a free mp4 converter? maybe you are messing it with "roadkill"?
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@panixia said:
@juju said:
You could give Handbrake (now free) a spin, however I think the main application for it is a little different to what you have in mind.
isn't "handbrake" a free mp4 converter? maybe you are messing it with "roadkill"?
hmm, looks like I was in too much of a hurry, well spotted.
the software I was referring to is in fact handplane
http://www.handplane3d.com/ -
You could give
Handbrakehandplane (now free) a spin, however I think the main application for it is a little different to what you have in mind.EDIT
thanks for pointing out the error
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