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    Ballooning File Size

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    • K Offline
      KrisM
      last edited by

      I noticed that my current model had reached an unexpected file size. I looked at the preliminary model and it was a great deal smaller. The first basic file is 4,527 KB (on the left side of the jpg). The model with the materials applied is 45,708 KB (on the right side of the jpg). The models are basically the same with regard to faces, edges, components, groups etc. The only difference is in the material count. I have used "purge unused" on both files and the above is the result. Does the application of materials create such a heavy result to the file size or is something else going on here?

      KrisM


      Model Size Comparison.jpg

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      • ely862meE Offline
        ely862me
        last edited by

        In the textured model you have over 70 more materials than the first one. If each material image has 500kb that means you have 35mb more... Each material size it's added to the file size.

        Elisei (sketchupper)


        Before no life was done on Earth it was THE LIFE ITSELF...GOD
        Come and See EliseiDesign

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        • jujuJ Offline
          juju
          last edited by

          try doing a model purge, every texture and component you've tried (even if not currently assigned) is still locked in the model, purging only keeps what you're actually using and results in smaller file size

          Save the Earth, it's the only planet with chocolate.

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          • S Offline
            slbaumgartner
            last edited by

            Seems to me that Elisei is right. Your choices would be to reduce the number of distinct textures or edit the texture files to reduce their size. Otherwise the file bloat is unavoidable because SketchUp embeds the texture images into the file.

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            • BoxB Offline
              Box
              last edited by

              Not to mention that it only takes one large image (jpg png etc) as a texture to send things overboard. Pick the wrong image to import from google images and you have added 30mb for one throw pillow.

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              • K Offline
                KrisM
                last edited by

                Thanks all for your comments. I had the same thought this morning about the texture size for the materials. Surely the number of materials may be an issue but more likely is the size of the materials themselves.I have never looked at all the materials to see if they were bloated in size. I will report back.

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                • K Offline
                  KrisM
                  last edited by

                  So... is there a quick way to get the file sizes for the materials in a model? Examining each texture could be a bit of an arduous process.

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                  • K Offline
                    KrisM
                    last edited by

                    I dragged and dropped the textures into a new collection and it became immediately clear what is going on. 7 textures over 2 MB, 14 textures from 1 to 2 MB,15 textures from 250 KB to 1 MB, the rest from 2 KB to 1 MB. Some housekeeping is in order. Amazing how those little things add up. You should learn something new every day...guess I'm good for today.

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      Can Goldilocks help? http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=22658


                      goldilocks.jpg

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • K Offline
                        KrisM
                        last edited by

                        Good suggestion. Just installed it. Definitely quicker than my drag and dropping. It certainly shows my errant materials.

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                        • K Offline
                          KrisM
                          last edited by

                          There's an extra l in your link but a search for 'texture resizer' finds the plugin. A useful tool to be sure. Some clever people solving the endless examples of bad modeling. Thanks to all you smart guys.

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                          • D Offline
                            driven
                            last edited by

                            have a look at [anchor=texture_resizer goto=http://sketchucation.com/forums/viewtopic.php?p=360679#p360679:3q4d018w]texture_resizer[/anchor:3q4d018w], I haven't used it lately, but it's very good...

                            john

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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