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    Always face center-line/ Magnetic tool

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    • D Offline
      driven
      last edited by

      here's a fun bit of code...
      now it does what the OP asked...
      auto update, slows a bit over 64 items...

       look below...
      

      john
      EDIT: changed back to original as my counter was failing

      BETTER CODE BELOW...

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • J Offline
        Jim
        last edited by

        @unknownuser said:

        the other thing I was wondering if arrow keys can be used to move the dc's 'attractor'

        You need a Tool to get the key-presses, then read-update-write the position values depending on which key was pressed, then redraw the DC.


        This file was made specifically for Jeff's DC Magnet Beer model.

        Hi

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        • D Offline
          driven
          last edited by

          cheers Jim,
          that works and is much cleaner than i was attempting...

          what other thing can we do with ruby to manipulate DC's?

          I'll see if I can turn this into a pick point version...

          john

          learn from the mistakes of others, you may not live long enough to make them all yourself...

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          • sdmitchS Offline
            sdmitch
            last edited by

            Hey, I want in on the fun too.

            Nothing is worthless, it can always be used as a bad example.

            http://sdmitch.blogspot.com/

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            • D Offline
              driven
              last edited by

              @sam yours looks cooler than my effort...

              click anywhere to move 'magnet'...
              driven-dc-tool_v2_2.gif
              john

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • sdmitchS Offline
                sdmitch
                last edited by

                @driven said:

                @sam yours looks cooler than my effort...

                [attachment=1:3ueqjjsy]<!-- ia1 -->driven-dc-tool_v2.rb<!-- ia1 -->[/attachment:3ueqjjsy]
                [attachment=0:3ueqjjsy]<!-- ia0 -->driven-dc-tool_v2_2.gif<!-- ia0 -->[/attachment:3ueqjjsy]
                john

                ๐Ÿ˜ฎ ๐Ÿ˜ณ ๐Ÿ˜†

                Nothing is worthless, it can always be used as a bad example.

                http://sdmitch.blogspot.com/

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                • D Offline
                  driven
                  last edited by

                  with cursor...modified <a class=@Jeff's DC, @Jim's code..." title="modified @Jeff's DC, @Jim's code..." class=" img-fluid img-markdown" />

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • gillesG Offline
                    gilles
                    last edited by

                    Next step is multi- attractors ๐Ÿ’š

                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @gilles said:

                      Next step is multi- attractors ๐Ÿ’š

                      heh.. yeah.. i thought about it but it would be really weird to do in DC..
                      that kind of math is probably possible in DC but once things start getting complex, it's either hard to keep track of or you end up with really long/weird formulas that are equally hard to keep track of ๐Ÿ˜‰

                      i guess first you'd have to apply a 'strength' to a single magnet (so far, these aren't really magnets.. the objects just all point at the 'magnet' but the attractor isn't actually pulling on them)

                      then make two of those magnets and let the strengths fight each other

                      dotdotdot

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                      • Flippie123F Offline
                        Flippie123
                        last edited by

                        @jeff hammond said:

                        @gilles said:

                        Next step is multi- attractors ๐Ÿ’š
                        make two of those magnets and let the strengths fight each other

                        Yep like this image


                        Magnetic architecture.jpg

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                        • Flippie123F Offline
                          Flippie123
                          last edited by

                          @jolran said:

                          Interesting!

                          I'm working on a parametric modeler that could hopefully(one day ๐Ÿ˜’ ) do this sort of things.

                          I was able to make this urban plan combining Jeff's Beer tool ๐Ÿ‘ and this new Modelur Pre Beta, urban design plugin which in combination with a 'height-' 'and a build-up-area'-map really awesomefies Jeff's beer tool. ๐ŸŽ‰ ๐Ÿค“

                          Click on the image for a larger one!


                          Urban plan.JPG

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            nice Philip ๐Ÿ‘

                            dotdotdot

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