Spiral help please
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@ntxdave said:
Here is another one using Jeff's 3 helix method. I used the Helix tool (in the 3D Shapes context menu). A little trickier with the scaling but another interesting affect.
that's happening because you're scaling using the shift key (uniform) while using a middle scale handle or- not using the shift key and planar inference with a top-corner handle
anyway, grab one of the corner-middle scale handles, press&hold option/alt key, scale then use the measurements box for uniformity.. i.e. enter 2.5,2.5 in the box
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@jeff hammond said:
@ntxdave said:
Here is another one using Jeff's 3 helix method. I used the Helix tool (in the 3D Shapes context menu). A little trickier with the scaling but another interesting affect.
that's happening because you're scaling using the shift key (uniform) while using a middle scale handle or- not using the shift key and planar inference with a top-corner handle
anyway, grab one of the corner-middle scale handles, press&hold option/alt key, scale then use the measurements box for uniformity.. i.e. enter 2.5,2.5 in the box
Thanks Jeff - again a good piece of information to tuck away for future reference.
Seems like there is just no end to things to learn. Particularly if they are features you do not use on a regular basis. Again, all part of the continued learning process.
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@unknownuser said:
Seems like there is just no end to things to learn. Particularly if they are features you do not use on a regular basis. Again, all part of the continued learning process.
Indeed!
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i cheated;)
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I didn't.
I did reduce the quality of the gif to make it easier on the page though.
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@box
is your gif playing backwards or is it artistic license? -
I used magnets.
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I didn't cheat, either.
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heh.. i didn't cheat either.. by cheating, i meant that i showed it in sketchup when it was modeled in a different application.
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@jeff hammond said:
heh.. i didn't cheat either.. by cheating, i meant that i showed it in sketchup when it was modeled in a different application.
Ah. I see. I drew mine entirely in SketchUp.
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You guys make me want to run and hide Here I was proud and happy that I finally got the screw created and then you guys just blew me away.
@box that is a really neat animation. Curios about the software you used for the animation.
@Jeff - that was a really interesting video.
@DaveR - I like the way you had multiple pitches to your helix and the transparency to the finished blade.
Honestly, I enjoy feedback like in this thread. For people like myself you certainly help me to advance my skills by reaching out and, at the very minimum, trying to learn new things which I do not normally use in the work I do. One never knows when one of he "tricks" you learn from these exercises will help solve something you are trying to do.
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@Jeff
There is an auto intersection at one place! -
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@unknownuser said:
(if we're talking about the same thing)
I suppose yes
Else Albertsoft is like your Rhino!
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@pilou said:
I suppose yes
haha.. i like your line choice for pointing out the problem in that picture
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@ntxdave said:
@box that is a really neat animation. Curios about the software you used for the animation.
It's all Sketchup, just a very simple bit of Sketchy Physics.
Here's a quick one for those with an everlasting sweet tooth.
You'll have to take my word for it that there is a lifting mechanism inside bringing the balls back to the top. -
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It's done with a plugin called Sketchy Physics, one of the most frustrating and fun plugins ever sent to torture us.
There is a servo hinge on the little door at the top that opens with a slider and then it is simple gravity that makes the ball run.
The chains, pulleys, buckets and assorted clockwork machinery that is running on the inside to elevate the balls, is a tad more complex.
I'll warn you now before you rush off to try it, it doesn't work with 2015 yet. -
@box said:
It's done with a plugin called Sketchy Physics, one of the most frustrating and fun plugins ever sent to torture us.
There is a servo hinge on the little door at the top that opens with a slider and then it is simple gravity that makes the ball run.
The chains, pulleys, buckets and assorted clockwork machinery that is running on the inside to elevate the balls, is a tad more complex.
I'll warn you now before you rush off to try it, it doesn't work with 2015 yet.Sorry to keep coming back but are you saying that Sketchy Physics creates the animated gif file?
Another "learning" question: How do you achieve the indented curve look of your spiral blade? I have never had to do anything like this but when I learn tricks like that from you guys it helps me get a better overall grip of the tool.
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