Solid tool "Subtract" destroys model
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Hi guys,
I have a fairly curvy model (bezier curves extruded and edges rounded with fredos "RoundCorner") β when I apply the solid tool "Subtract" on it the outcome is that the surface of the model rips open on some locations
Does anybody know why that happens and how I can solve this problem? I'd be happy for any help.
The file is in the attachment.
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I bet you're creating tiny little faces. Try scaling up by a factor of 100 or even 1000.
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THX for your help, it workes!
Can you eventually explain the magic behind this trick?
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Not exactly. It has to do with built in tolerances and SketchUp not making very tiny faces.
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Ok, THX anyway, I could solve the issue due to your help. I love this forum, I should get a pro member.

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You're welcomes.
Yes, you should get a pro membership.
I keep wondering when you'll become "Oldnoob", too.

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Not until I turn 30.
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Oh. I guess we'll wait.

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With your input, this post could be even better π
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